Quote:
Originally Posted by RyDeR`
Not sure what the exact problem is but I know that SetPlayerTeam is bugged (and I don't know it that was fixed already but it seems like not). And the only (AFAIK) fix is to reset SetPlayerTeam.
Try to put SetPlayerTeam for everyone in a timer:
pawn Код:
SetTimer("fixTeams", 1000, true);
pawn Код:
forward fixTeams(); public fixTeams() { for(new i, j = GetMaxPlayers(); i < j; ++i) { SetPlayerTeam(i, GetPlayerTeam(i)); } }
I could be wrong though! I didn't work with teams a lot.
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Yeah it seams its not fixed, i didnt know at all that SetPlayerTeam was bugged, so i try with your timer and see if that makes it work, thanks!