F Key
#3

****** is right, though I don't think much people have remapped it, to be sure, you can do ~k~ in the GameText function so the player knows which button to press;

EG:
pawn Код:
GameTextForPlayer(playerid, "Press ~k~~KEY_SECONDARY_ATTACK~ to enter interiors" , 5000, 3 );
As far as I know this looks at how the player has mapped that key.
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Messages In This Thread
F Key - by 963852741 - 05.07.2011, 09:26
Re: F Key - by Shadoww5 - 05.07.2011, 12:27
Re: F Key - by playbox12 - 05.07.2011, 15:00
Re: F Key - by playbox12 - 05.07.2011, 15:12
Re: F Key - by Shadoww5 - 05.07.2011, 16:51

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