SetPlayerTeam(playerid, );
#1

Hello!'

I use "SetPlayerTeam(playerid, );" to set players to a team when spawning, but of some reason you are still able to kill a team mate if you enter the server before a another player, i mean.... if you and me are on the server and i restart it, both of us cant kill each other, but if i re logging you can kill me, it is like the first one to join can kill the others who join :S

is that a samp bug or something in my script who makes it like this?
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Messages In This Thread
SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 14:52
Re: SetPlayerTeam(playerid, ); - by RyDeR` - 05.07.2011, 15:09
Re: SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 15:27
Re: SetPlayerTeam(playerid, ); - by Bakr - 05.07.2011, 15:52
Re: SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 15:53
Re: SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 16:58
Re: SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 17:11
Re: SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 18:35
Re: SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 19:22
Re: SetPlayerTeam(playerid, ); - by cruising - 05.07.2011, 21:54

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