05.07.2011, 04:37
Actually Heres My Hole Code.
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT /* Just basically added a weapon menu /buy and turned the /credits into a dialog box*/ #include <a_samp> #define COLOR_BLUEMEDIUM 0x0000CDAA #define COLOR_BLUEDARK 0x00008BAA #define COLOR_PINK 0xFF1493AA #define COLOR_PINKDARK 0xFF00FFAA #define COLOR_GREEN 0x008000AA #define COLOR_GREENLIGHT 0x00FF00AA #define COLOR_GREENDARK 0x006400AA #define COLOR_MAROON 0x800000AA #define COLOR_OKER 0x808000AA #define COLOR_ORANGE 0xFF4500AA #define COLOR_ORANGELIGHT 0xFF8C00AA #define COLOR_PURPLE 0x800080AA #define COLOR_VIOLETDARK 0x9400D3AA #define COLOR_INDIGO 0xAB0082AA #define COLOR_RED 0xFF0000AA #define COLOR_SAND 0xFFDEADAA #define COLOR_SILVER 0xC0C0C0AA #define COLOR_TEAL 0x008080AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_GOLD 0xFFD700AA #define COLOR_BROWN 0x8B4513AA #define COLOR_BROWNLIGHT 0xA0522DAA #define COLOR_GRAY 0xA9A9A9AA #define COLOR_GRAYDARK 0x696969AA #define COLOUR_YELLOW 0xFFFF00FF #define COLOUR_RED 0xFF3E3EFF #define COLOR_GREY 0xAFAFAFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define BLUE 0x0000FFAA #define PINK 0xFF66FFAA #define BLACK 0x000000AA #define AQUA 0x7CFC00AA #define YELLOW 0xFFFF00AA #define WHITE 0xFFFFFFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define WHITEP 0xFFFFD5AA #define GREY 0xAFAFAFAA #define CYAN 0x99FFFFAA #define PURPLE 0x9900FFAA #define ADMIN_RED 0xFB0000FF #define RED 0xE60000FF #define ADMIN_RED 0xFB0000FF #define LIGHTRED 0xFF8080FF #define PLAYER_COLOR 0xFFFFFFFF #define LIGHTGREEN 0x38FF06FF #define DARKPINK 0xE100E1FF #define DARKGREEN 0x008040FF #define ANNOUNCEMENT 0x00CACAFB #define AFK 0x6AF7E1FF #define COLOR_SYSTEM 0xEFEFF7AA #define PLAYER_VIEW 0xC0C0C0FF #define COLOR_GRAD1 0xB4B5B7FF #define NICESKY 0x99FFFFAA #define GRAY 0xCECECEFF #define COLOR_BRIGHTRED 0xFF000AAA #define COLOR_AQUA 0x00FFFFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_BEIGE 0xFFF8DCAA #define COLOR_BLACK 0x000000AA #define COLOR_BLUE 0x0000FFAA #define COLOR_BLUELIGHTER 0x00BFFFAA #define COLOR_BLUELIGHT 0x1E90FFAA public OnFilterScriptExit() { return 1; } main() { print("\n----------------------------------------------"); print(" Game Mode By Chris {Scripter} Ben{Mapper"); print("------------------------------------------------\n"); } public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Free Roam"); AddPlayerClass(63,1087.4453,-924.3555,43.3906,184.1402,0,0,0,0,0,0); // Prostitute1 AddPlayerClass(266,1568.5076,-1691.5100,5.8906,182.6821,24,200,25,100,3,1); // Spawn Officer pulaski AddPlayerClass(267,1572.1798,-1691.3918,5.8906,176.2471,24,200,25,100,3,1); // Officer Hernandez AddPlayerClass(270,2527.2998,-1665.0039,15.1669,96.5309,0,0,24,100,25,100); // groovestreet 7 AddPlayerClass(271,2460.6169,-1687.5531,13.5336,271.9992,0,0,24,100,25,100); // Groovestreet 8 AddPlayerClass(269,2483.1467,-1689.2684,13.5139,3.6503,25,100,24,100,25,100); // Groovestreet Smoke AddPlayerClass(0,2495.3301,-1687.5093,13.5158,360.0000,25,100,24,100,25,100); // Groovestreet CJ AddPlayerClass(102,2290.1616,-1528.1307,26.8750,357.8344,0,0,24,100,25,100); // BallasGangMember 1 AddPlayerClass(103,2297.9976,-1506.8126,26.8449,9.2828,0,0,24,100,25,100); // BallasTwo AddPlayerClass(104,2299.1497,-1494.3140,23.4154,9.2828,0,0,24,100,25,100); // Ballas 4 AddPlayerClass(117,1306.4563,-859.8710,39.5781,268.9776,0,0,0,0,0,0); // Admin AddStaticVehicle(596,1554.5903,-1615.0980,13.0999,142.9999,0,1); // Policecar1 AddStaticVehicle(596,1560.2695,-1614.7181,13.0963,142.5754,0,1); // policecar2 AddStaticVehicle(596,1565.3582,-1615.0917,13.0840,143.0489,0,1); // policecar3 AddStaticVehicle(596,1570.3173,-1615.0155,13.0718,142.6719,0,1); // policecar4 AddStaticVehicle(596,1575.5088,-1615.0381,13.0990,142.9739,0,1); // policecar 5 AddStaticVehicle(427,1600.4585,-1607.5620,13.6215,88.3389,0,1); // police truck AddStaticVehicle(427,1599.9548,-1613.5918,13.6269,88.9400,0,1); // Policetruck2 AddStaticVehicle(427,1600.0586,-1619.9673,13.6240,89.5147,0,1); // policetruck 3 AddStaticVehicle(427,1599.8856,-1626.2255,13.6187,89.2147,0,1); // policetruck 4 AddStaticVehicle(596,1602.4238,-1683.8866,5.6076,269.8653,0,1); // Policecar 7 AddStaticVehicle(596,1602.2551,-1688.0073,5.6083,90.1565,0,1); // policecar 7 AddStaticVehicle(596,1602.0204,-1692.0383,5.6123,89.1739,0,1); // policecar9 AddStaticVehicle(596,1595.4048,-1711.5979,5.6076,180.3377,0,1); // policecar 10 AddStaticVehicle(596,1591.4720,-1711.0446,5.6078,0.0349,0,1); // policecar11 AddStaticVehicle(523,1582.1809,-1673.4303,5.4340,236.1597,0,0); // policebike1 AddStaticVehicle(523,1582.1759,-1671.2104,5.4450,237.9854,0,0); // policebike2 AddStaticVehicle(523,1582.3500,-1669.2474,5.4438,240.0609,0,0); // policebike3 AddStaticVehicle(523,1582.1974,-1667.0199,5.4391,243.3042,0,0); // policebike 4 AddStaticVehicle(596,1602.2170,-1700.3971,5.6104,90.5559,0,1); // policecar 12 AddStaticVehicle(596,1583.4418,-1711.0413,5.6091,179.2010,0,1); // policecar 13 AddStaticVehicle(596,1578.7501,-1710.8430,5.6125,178.5468,0,1); // policecar 14 AddStaticVehicle(596,1570.3175,-1710.6646,5.6135,358.4360,0,1); // police car 16 AddStaticVehicle(596,1559.0669,-1710.3262,5.6104,1.6732,0,1); // policecar 17 AddStaticVehicle(427,1564.8468,-1710.8167,6.0203,0.5049,0,1); // Policetruck 5 AddStaticVehicle(427,1534.6257,-1644.6981,6.0224,2.0019,0,1); // policetruck AddStaticVehicle(574,1530.7456,-1642.8064,5.6067,177.4833,26,26); // policesweeper AddStaticVehicle(574,1526.7968,-1642.4609,5.6158,181.8455,26,26); // policesweeper AddStaticVehicle(574,1526.7079,-1652.4778,5.6105,269.6704,26,26); // police sweeper AddStaticVehicle(574,1526.7534,-1655.8231,5.6072,269.4876,26,26); // policesweeper AddStaticVehicleEx(413,-2572.82810000,817.25430000,50.07340000,179.82530000,-1,-1,900); //Pony AddStaticVehicleEx(413,-2764.22290000,4.87720000,7.06760000,5.00160000,-1,-1,900); //Pony AddStaticVehicleEx(413,-2105.39330000,901.40830000,76.59570000,1.53260000,-1,-1,900); //Pony AddStaticVehicleEx(489,-1676.39150000,437.36540000,7.32290000,224.89370000,-1,-1,900); //Rancher AddStaticVehicleEx(589,-1676.45250000,437.16620000,6.83770000,227.33390000,-1,-1,900); //Club AddStaticVehicleEx(477,-1674.49130000,439.58490000,6.93490000,226.75390000,-1,-1,900); //ZR-350 AddStaticVehicleEx(411,-2089.83280000,-83.09030000,34.90500000,0.16610000,-1,-1,900); //Infernus AddStaticVehicleEx(404,-1669.44010000,406.41520000,6.91370000,316.86990000,-1,-1,900); //Perrenial AddStaticVehicleEx(561,-1674.79500000,438.31980000,6.99320000,229.25410000,-1,-1,900); //Stratum AddStaticVehicleEx(493,-1769.10440000,-191.40140000,-0.09240000,182.87860000,-1,-1,900); //Jetmax AddStaticVehicleEx(470,-1543.86910000,477.67210000,7.17530000,83.15120000,-1,-1,900); //Patriot AddStaticVehicleEx(452,-1753.03990000,-191.30690000,-0.49320000,178.53570000,-1,-1,900); //Speeder AddStaticVehicleEx(562,-1922.97960000,281.38710000,40.70920000,183.55140000,-1,-1,900); //Elegy AddStaticVehicleEx(486,-2109.52490000,144.55770000,35.30330000,92.87470000,-1,-1,900); //Dozer AddStaticVehicleEx(571,-2211.55710000,114.47790000,34.60410000,90.24370000,-1,-1,900); //Kart AddStaticVehicleEx(558,-2265.55350000,200.41640000,34.79490000,271.54760000,-1,-1,900); //Uranus AddStaticVehicleEx(527,-2265.87520000,128.80040000,34.88910000,270.35960000,-1,-1,900); //Cadrona AddStaticVehicleEx(426,-2265.17600000,141.08560000,34.90020000,268.78800000,-1,-1,900); //Premier AddStaticVehicleEx(402,-2773.85620000,-311.68830000,6.87060000,181.31560000,-1,-1,900); //Buffalo AddStaticVehicleEx(534,-2765.94070000,-311.59730000,6.76380000,182.97190000,-1,-1,900); //Remington AddStaticVehicleEx(480,-1800.66250000,967.60600000,24.50590000,179.86120000,-1,-1,900); //Comet AddStaticVehicleEx(551,-1800.61170000,947.20010000,24.53660000,179.55430000,-1,-1,900); //Merit AddStaticVehicleEx(477,-1930.44300000,910.69400000,37.96110000,269.79150000,-1,-1,900); //ZR-350 AddStaticVehicleEx(492,-1907.27100000,876.67620000,34.87310000,179.65690000,-1,-1,900); //Greenwood AddStaticVehicleEx(589,-1996.18800000,805.17630000,45.03460000,359.61890000,-1,-1,900); //Club AddStaticVehicleEx(404,-1891.36020000,749.56350000,45.10240000,1.06050000,-1,-1,900); //Perrenial AddStaticVehicleEx(400,-1931.58870000,723.32990000,45.45950000,269.96630000,-1,-1,900); //Landstalker AddStaticVehicleEx(567,-1978.06590000,723.27500000,45.23970000,270.28630000,-1,-1,900); //Savanna AddStaticVehicleEx(575,-2124.51810000,655.25420000,51.96990000,89.71740000,-1,-1,900); //Broadway AddStaticVehicleEx(466,-2151.93530000,518.23850000,34.83230000,180.40020000,-1,-1,900); //Glendale AddStaticVehicleEx(412,-2274.41530000,700.62220000,49.20580000,181.25760000,-1,-1,900); //Voodoo AddStaticVehicleEx(418,-2197.04790000,644.90340000,49.53190000,93.09500000,-1,-1,900); //Moonbeam AddStaticVehicleEx(419,-2308.25170000,573.83860000,33.09040000,90.20650000,-1,-1,900); //Esperanto AddStaticVehicleEx(401,-2380.39530000,606.43660000,29.32300000,359.60890000,-1,-1,900); //Bravura AddStaticVehicleEx(410,-2394.61350000,649.70150000,34.74570000,179.78720000,-1,-1,900); //Manana AddStaticVehicleEx(415,-2578.16310000,713.88790000,27.65570000,88.84100000,-1,-1,900); //Cheetah AddStaticVehicleEx(491,-2645.34060000,725.19040000,27.71720000,179.80090000,-1,-1,900); //Virgo AddStaticVehicleEx(496,-2756.51050000,708.20290000,40.91270000,180.99490000,-1,-1,900); //Blista Compact AddStaticVehicleEx(500,-2756.40990000,631.31150000,27.92580000,178.08960000,-1,-1,900); //Mesa AddStaticVehicleEx(429,-2469.16040000,902.71390000,62.67690000,269.02420000,-1,-1,900); //Banshee AddStaticVehicleEx(526,-2451.43360000,741.12570000,34.78230000,180.81120000,-1,-1,900); //Fortune AddStaticVehicleEx(536,-2833.76170000,681.45920000,20.12360000,201.18450000,-1,-1,900); //Blade AddStaticVehicleEx(540,-2802.67020000,861.90860000,43.84030000,0.28020000,-1,-1,900); //Vincent AddStaticVehicleEx(527,-2828.83590000,607.58310000,5.88330000,177.27280000,-1,-1,900); //Cadrona AddStaticVehicleEx(560,-2881.80790000,506.10120000,4.61830000,181.26110000,-1,-1,900); //Sultan AddStaticVehicleEx(551,-2927.46140000,499.03380000,4.71090000,270.81710000,-1,-1,900); //Merit AddStaticVehicleEx(554,-2911.28640000,506.27330000,4.99710000,181.35670000,-1,-1,900); //Yosemite AddStaticVehicleEx(492,-2898.24760000,419.99080000,4.69590000,358.53070000,-1,-1,900); //Greenwood AddStaticVehicleEx(496,-2927.33230000,445.14500000,4.63040000,271.58690000,-1,-1,900); //Blista Compact AddStaticVehicleEx(461,-2980.29270000,484.73860000,4.49720000,180.80410000,-1,-1,900); //PCJ-600 AddStaticVehicleEx(493,-2970.25200000,492.43340000,-0.68790000,0.94290000,-1,-1,900); //Jetmax AddStaticVehicleEx(493,-2982.74730000,492.45550000,-0.38380000,0.07140000,-1,-1,900); //Jetmax AddStaticVehicleEx(500,-2970.88550000,458.01810000,5.02260000,358.88880000,-1,-1,900); //Mesa AddStaticVehicleEx(573,-2553.48600000,2272.38800000,5.68900000,334.54000000,-1,-1,900); //Duneride AddStaticVehicleEx(573,-2392.98800000,2219.30200000,4.54900000,88.60000000,-1,-1,900); //Duneride AddStaticVehicleEx(532,-46.32000000,-10.04500000,2.69000000,77.20000000,-1,-1,900); //Combine AddStaticVehicleEx(532,-365.94200000,-1440.50900000,25.29800000,83.87000000,-1,-1,900); //Combine AddStaticVehicleEx(531,-377.87300000,-1050.07900000,58.65100000,257.42000000,-1,-1,900); //Tractor AddStaticVehicleEx(478,-369.62800000,-1061.14500000,58.78500000,7.09000000,-1,-1,900); //Walton AddStaticVehicleEx(531,-90.73500000,-36.59500000,1.70000000,337.51000000,-1,-1,900); //Tractor AddStaticVehicleEx(493,-1509.84700000,1386.38500000,0.26100000,91.60000000,-1,-1,900); //Jetmax AddStaticVehicleEx(409,-1940.19520000,1192.82790000,45.32050000,359.64750000,-1,-1,900); //Stretch AddStaticVehicleEx(409,-2634.60860000,1396.18630000,6.97620000,283.61830000,-1,-1,900); //Stretch AddStaticVehicleEx(482,-2645.28910000,1369.92810000,7.04360000,269.27580000,-1,-1,900); //Burrito AddStaticVehicleEx(421,-2645.22560000,1356.08760000,7.04330000,272.09000000,-1,-1,900); //Washington AddStaticVehicleEx(462,-2416.79740000,332.25730000,34.60000000,148.23670000,-1,-1,900); //Faggio AddStaticVehicleEx(596,2779.3843,-2434.2644,13.3568,88.5203, 44, 86, 30000); // Army police 1 AddStaticVehicleEx(596,2779.4299,-2439.7708,13.3572,88.1692,44,86,30000); // Army police 2 AddStaticVehicleEx(596,2779.1882,-2471.9214,13.3576,86.6550,44,86,30000); // Army police 3 AddStaticVehicleEx(596,2779.1497,-2477.8547,13.3590,86.9500,44,86,30000); // Army police 4 AddStaticVehicleEx(432,2791.3584,-2494.2971,13.6588,89.3376,43,0,30000); // Army tank 5 AddStaticVehicleEx(470,2792.0173,-2455.8245,14.0688,90,43,0,30000); // Army patriot 6 AddStaticVehicleEx(470,2793.1680,-2418.1855,13.6259,88.3914,-1, -1, 30000); // Patriot 7 AddStaticVehicleEx(470,2785.0979,-2417.6987,13.6273,87.4559, -1, -1, 30000); //Patriot 8 AddStaticVehicleEx(433,2781.4146,-2455.5208,14.0714,90,43,0,30000); // Army truck 9 AddStaticVehicleEx(430,2698.8132,-2311.0671,-0.2161,87.3657,-1, -1, 30000); // Army boat 10 AddStaticVehicleEx(430,2722.9766,-2311.2756,-0.3360,89.2799,-1, -1, 30000); // Army boat 11 AddStaticVehicleEx(405,1406.93,-1790.2,13.3,90, 0, 0, 30000); // Mayor security 12 AddStaticVehicleEx(405,1406.9,-1793.8,13.3,90, 0, 0, 30000); // Mayor security 13 AddStaticVehicleEx(405,1406.7,-1782.16,13.3,90, 0, 0, 30000); // Mayor security 14 AddStaticVehicleEx(409,1405.87,-1785.96,13.3,90,1,1,30000); // Mayor stretch 15 AddStaticVehicleEx(416,1177.35,-1339.24,13.66,269.58, -1, -1, 30000); // Ambulance 52 AddStaticVehicleEx(416,1176.98,-1308.65,13.62,269.33, -1, -1, 30000); // Ambulance 53 AddStaticVehicleEx(416,1189.87,-1357.14,13.21,180.78, -1, -1, 30000); // Ambulance 54 //------------------------------------------------------------------------------------------- AddStaticVehicleEx(467,1067.1295,-295.5681,73.7826,179.6040, 90, -1, 30000); // Hitman oceanic 56 AddStaticVehicleEx(467,1077.3829,-295.1148,73.7812,180.2754, 90, -1, 30000); // Hitman oceanic 57 AddStaticVehicleEx(467,1071.9189,-294.9166,73.7250,178.9444,90, -1, 30000); // Hitman oceanic 58 //------------------------------------------------------------------------------------------- AddStaticVehicleEx(431,1172.5,-1795.5,13.1,0.0, -1, -1, 30000); // Bus 59 AddStaticVehicleEx(431,1182.1,-1795.9,13.1,0.0, -1, -1, 30000); // Bus 60 //------------------------------------------------------------------------------------------- AddStaticVehicleEx(409,1789.4137,-1932.6389,13.1079,357.7568,0,0,30000); // YCAT Co. Limo 61 AddStaticVehicleEx(421,1803.6373,-1916.4673,13.1141,89.0899,0,0,30000); // YCAT Co. Washington 62 AddStaticVehicleEx(421,1803.6617,-1925.0874,13.1319,266.7457,0,0,30000); // YCAT Co. Washington 63 AddStaticVehicleEx(420,1800.6991,-1886.0063,13.1462,268.8892,-1,-1,30000); // YCAT Co.Taxi 64 AddStaticVehicleEx(420,1777.9976,-1886.0128,13.1922,267.6736,-1,-1,30000); // YCAT Co. Taxi 65 AddStaticVehicleEx(420,1803.7118,-1906.2510,13.2024,85.1059,-1,-1,30000); // YCAT Co. Taxi 66 AddStaticVehicleEx(420,1777.3717,-1896.7965,13.1916,270.3214,-1,-1,30000); // YCAT Co. Taxi 67 AddStaticVehicleEx(420,1796.4906,-1932.9441,13.1914,357.7162,-1,-1,30000); // YCAT Co. Taxi 68 AddStaticVehicleEx(420,1780.8253,-1931.8109,13.1295,358.2670,-1,-1,30000); // YCAT Co. Taxi 69 AddStaticVehicleEx(420,1777.6808,-1913.4772,13.1285,267.0958,-1,-1,30000); // YCAT Co. Taxi 70 //------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------- AddStaticVehicleEx(525,2078.74,-2006.38,13.25,271.64,0,0,30000); // Towcar 74 AddStaticVehicleEx(525,2079.06,-2019.84,13.25,269.24,0,0,30000); // Towcar 75 AddStaticVehicleEx(525,2097.83,-2006.09,13.25,44.15,0,0,30000); // Towcar 76 AddStaticVehicleEx(525,2106.72,-2015.25,13.25,44.15,0,0,30000); // Towcar 77 //------------------------------------------------------------------------------------------- AddStaticVehicleEx(571,2286.2141,-2354.5000,12.8306,225.8705,-1,-1,30000); // kart 78 AddStaticVehicleEx(571,2279.9412,-2348.4141,12.8312,225.8585,-1,-1,30000); // kart 79 AddStaticVehicleEx(571,2291.7932,-2345.5356,12.8305,227.3060,-1,-1,30000); // kart 80 AddStaticVehicleEx(571,2287.5615,-2341.6433,12.8306,226.5350,-1,-1,30000); // kart 81 AddStaticVehicleEx(571,2299.6785,-2338.3186,12.8307,224.3563,-1,-1,30000); // kart 82 AddStaticVehicleEx(571,2295.3887,-2334.9448,12.8307,227.9102,-1,-1,30000); // kart 83 CreateVehicle(494,-1401.0436,-210.0052,1042.9913,1.6623,1,0,30000); //hotring 84 CreateVehicle(494,-1400.4019,-219.9365,1043.0348,5.3554,1,3,30000); //hotring 85 CreateVehicle(494,-1394.4932,-207.7917,1042.9963,3.6872,0,6,30000); //hotring 86 CreateVehicle(494,-1393.7854,-217.9354,1043.0325,2.9556,1,2,30000); //hotring 87 CreateVehicle(468,-1445.6392,-592.3033,1055.7831,90.2133,-1,-1,30000); //bike 88 CreateVehicle(468,-1433.1708,-592.4930,1055.6533,92.4067,-1,-1,30000); //bike 89 CreateVehicle(468,-1448.5325,-584.4943,1055.4949,95.5400,-1,-1,30000); //bike 90 CreateVehicle(468,-1434.8973,-585.1266,1055.2488,91.1533,-1,-1,30000); //bike 91 CreateVehicle(468,-1449.2814,1610.7823,1052.5313,272.9406,-1,-1,30000); // bike 92 CreateVehicle(468,-1453.8767,1611.2418,1052.5313,89.0355,-1,-1,30000); // bike 93 CreateVehicle(468,-1454.4746,1614.3342,1052.5313,86.8422,-1,-1,30000); // bike 94 CreateVehicle(468,-1449.5795,1614.0684,1052.5313,269.2039,-1,-1,30000); // bike 95 //------------------------------------------------------------------------------------------- CreateVehicle(514,-77.5039,-1108.1729,1.6683,161.8915,-1,-1,30000); // truck 96 CreateVehicle(514,-72.3507,-1109.7822,1.6670,161.7769,-1,-1,30000); // truck 97 CreateVehicle(514,-67.0126,-1111.7156,1.6688,160.4800,-1,-1,30000); // truck 98 CreateVehicle(435,-51.0638,-1135.2831,1.0781,68.3320,-1,-1,30000); // trailer 99 CreateVehicle(435,-53.6230,-1139.7546,1.0781,67.5604,-1,-1,30000); // trailer 100 CreateVehicle(435,-55.0517,-1144.3676,0.8018,68.1347,-1,-1,30000); // trailer 101 //------------------------------------------------------------------------------------------- AddStaticVehicleEx(448,2122,-1784.1558,12.9844,0.9122,3,6,30000); // PizzaBoy 102 AddStaticVehicleEx(448,2120,-1784.1558,12.9844,0.9122,3,6,30000); // PizzaBoy 103 AddStaticVehicleEx(448,2118,-1784.1558,12.9844,0.9122,3,6,30000); // PizzaBoy 104 AddStaticVehicleEx(448,2116,-1784.1558,12.9844,0.9122,3,6,30000); // PizzaBoy 105 AddStaticVehicleEx(448,2114,-1784.1558,12.9844,0.9122,3,6,30000); // PizzaBoy 106 AddStaticVehicleEx(448,2112,-1784.1558,12.9844,0.9122,3,6,30000); // PizzaBoy 107 //------------------------------------------------------------------------------------------- AddStaticVehicleEx(456,2508.9116,-2111.7759,13.7206,0,-1,-1, 30000); // Component Truck Yankee 108 AddStaticVehicleEx(456,2484.5356,-2111.7759,13.7196,0,-1,-1,30000); // Component Truck Yankee 109 AddStaticVehicleEx(440,2529.0413,-2085.3999,13.6651,90,-1,-1,30000); // Component Truck Rumpo 110 AddStaticVehicleEx(440,2528.9482,-2092.6104,13.6631,90,-1,-1,30000); // Component Truck Rumpo 111 //------------------------------------------------------------------------------------------- AddStaticVehicleEx(510,1556.2643,-2361.6479,13.1627,6.6305,39,39,30000); // Mountain bike 112 AddStaticVehicleEx(510,1552.8982,-2361.8359,13.1623,10.5426,16,16,30000); // Mountain bike 113 AddStaticVehicleEx(510,1549.1460,-2362.0383,13.1626,5.5903,6,6,30000); // Mountain bike 114 AddStaticVehicleEx(510,1546.0422,-2362.0017,13.1630,6.6997,5,5,30000); // Mountain bike 115 AddStaticVehicleEx(510,1542.7434,-2361.9631,13.1626,15.3254,2,2,30000); // Mountain bike 116 AddStaticVehicleEx(510,1539.4385,-2362.1431,13.1625,11.8010,43,43,30000); // Mountain bike 117 AddStaticVehicleEx(510,1536.1389,-2362.0837,13.1626,12.2595,46,46,30000); // Mountain bike 118 AddStaticVehicleEx(510,1532.6709,-2362.2327,13.1631,8.4654,39,39,30000); // Mountain bike 119 AddStaticVehicleEx(510,1529.8967,-2362.2913,13.1633,3.8305,28,28,30000); // Mountain bike 120 AddStaticVehicleEx(510,1526.7921,-2362.0647,13.1630,8.0961,16,16,30000); // Mountain bike 121 AddStaticVehicleEx(462,1561.2104,-2338.5303,13.1464,107.7252,13,13,30000); // Faggio 122 AddStaticVehicleEx(462,1561.0819,-2335.0010,13.1470,94.8441,14,14,30000); // Faggio 123 AddStaticVehicleEx(462,1560.7794,-2331.9216,13.1464,96.7927,1,2,30000); // Faggio 124 AddStaticVehicleEx(462,1560.7391,-2328.2046,13.1470,92.0937,2,1,30000); // Faggio 125 AddStaticVehicleEx(462,1560.9022,-2325.0593,13.1462,91.0980,1,3,30000); // Faggio 126 AddStaticVehicleEx(462,1561.0276,-2321.8657,13.1475,95.4715,3,1,30000); // Faggio 127 AddStaticVehicleEx(462,1561.0735,-2318.5796,13.1443,97.1012,10,10,30000); // Faggio 128 AddStaticVehicleEx(462,1560.9514,-2315.0532,13.1465,94.5565,12,12,30000); // Faggio 129 AddStaticVehicleEx(462,1560.8143,-2311.6104,13.1455,95.1219,13,13,30000); // Faggio 130 AddStaticVehicleEx(405,2052.5889,-1903.9319,13.4218,180.9040,84,84,30000); // Driving school 131 AddStaticVehicleEx(405,2055.9761,-1903.8756,13.4219,179.6732,84,84,30000); // Driving school 132 AddStaticVehicleEx(405,2059.1111,-1903.9015,13.4219,180.2001,84,84,30000); // Driving school 133 AddStaticVehicleEx(405,2062.3347,-1903.9109,13.4219,179.3091,84,84,30000); // Driving school 134 AddStaticVehicleEx(404,1681.5526,-1035.9557,23.6389,180,123,92,30000); // Rent car 135 AddStaticVehicleEx(404,1685.3273,-1035.4058,23.6409,180,101,101,30000); // Rent car 136 AddStaticVehicleEx(404,1689.9888,-1035.6348,23.6384,180,83,110,30000); // Rent car 137 AddStaticVehicleEx(401,1694.3981,-1034.7706,23.6860,180,74,74,30000); // Rent car 138 AddStaticVehicleEx(401,1703.3409,-1044.8248,23.6857,0,91,91,30000); // Rent car 139 AddStaticVehicleEx(401,1712.7332,-1034.9132,23.6933,180,41,41,30000); // Rent car 140 AddStaticVehicleEx(410,1690.2993,-1044.3937,23.5577,0,10,1,30000); // Rent car 141 AddStaticVehicleEx(410,1681.0250,-1044.6152,23.5528,0,36,1,30000); // Rent car 142 AddStaticVehicleEx(410,1703.0122,-1035.1486,23.5598,180,45,1,30000); // Rent car 143 AddStaticVehicleEx(418,1698.9230,-1044.6398,23.9990,0,114,114,30000); // Rent car 144 AddStaticVehicleEx(418,1707.8655,-1035.1423,24.0034,180,95,95,30000); // Rent car 145 AddStaticVehicleEx(418,1698.7041,-1034.9835,23.9997,180,61,61,30000); // Rent car 146 AddStaticVehicleEx(418,1685.3434,-1044.4137,23.9994,0,119,119,30000); // Rent car 147 AddStaticVehicleEx(436,1694.5468,-1044.4786,23.6760,0,92,1,30000); // Rent car 148 AddStaticVehicleEx(436,1707.9614,-1044.8055,23.6739,0,109,1,30000); // Rent car 149 AddStaticVehicleEx(436,1712.5034,-1044.1735,23.6731,0,11,1,30000); // Rent car 150 AddStaticVehicleEx(458,1709.2091,-1061.1398,23.7847,180,109,1,30000); // Rent car 151 AddStaticVehicleEx(458,1700.3168,-1060.6760,23.7848,180,4,1,30000); // Rent car 152 AddStaticVehicleEx(458,1717.9724,-1069.8695,23.7848,0,30,1,30000); // Rent car 153 AddStaticVehicleEx(458,1691.3545,-1069.6636,23.7849,0,91,1,30000); // Rent car 154 AddStaticVehicleEx(532,-387.4058,-1476.6927,26.7035,265.6719,0,0,30000); // Harvest 155 AddStaticVehicleEx(532,-382.8609,-1465.2964,26.7162,262.4081,0,0,30000); // Harvest 156 AddStaticVehicleEx(532,-392.8095,-1487.2607,26.3314,268.0157,0,0,30000); // Harvest 157 AddStaticVehicleEx(532,-399.6307,-1500.4774,25.4502,265.1973,0,0,30000); // Harvest 158 AddStaticVehicleEx(532,-54.1143,86.1869,4.0927,246.1964,16,0,30000); // Drug harvest 159 AddStaticVehicleEx(532,-39.0122,-19.7210,4.0923,66.2487,16,0,30000); // Drug harvest 160 AddStaticVehicleEx(532,-34.2867,-9.5510,4.0883,62.7305,16,0,30000); // Drug harvest 161 AddStaticVehicleEx(532,-83.7403,-17.7843,4.0917,340.3535,16,0,30000); // Drug harvest 162 AddStaticVehicleEx(442,1097.7876,-1327.8087,13.1820,2.3556,3,13,30000); // Drugs smuggler car 163 AddStaticVehicleEx(442,1110.4362,-1327.9688,13.1654,1.1852,3,13,30000); // Drugs smuggler car 164 AddStaticVehicleEx(442,1123.7722,-1327.3230,13.2222,359.7142,3,13,30000); // Drugs smuggler car 165 AddStaticVehicleEx(407,1750.9323,-1453.7485,13.7822,257.2471,3,1,30000); // FireTruck 166 AddStaticVehicleEx(487,1549.7140,-2430.7375,13.7305,154.5285,84,84,30000); // School Helicopter 167 AddStaticVehicleEx(487,1902.4270,-2628.4958,13.7092,62.7501,0,0,30000); // Government Helicopter 168 AddStaticVehicleEx(574,1668.6692,-1896.1118,13.2720,268.0269,26,26,30000); // Street sweeper 169 AddStaticVehicleEx(574,1668.7383,-1891.4990,13.2720,270.7320,26,26,30000); // Street sweeper 170 AddStaticVehicleEx(574,1668.7280,-1886.8180,13.2720,268.9658,26,26,30000); // Street sweeper 171 AddStaticVehicle(426,604.1163,841.5123,-43.5796,101.6071,7,7); // Reservation 172 AddStaticVehicle(426,608.9548,852.5673,-43.2947,275.9953,7,7); // Reservation 173 AddStaticVehicle(426,614.8525,873.8575,-43.2182,28.9858,7,7); // Reservation 174 AddStaticVehicle(426,612.1263,887.0045,-43.4468,5.1609,7,7); // Reservation 175 AddStaticVehicle(426,588.0759,893.6481,-44.7892,128.3505,7,7); // Reservation 176 AddStaticVehicle(426,579.7737,910.1716,-43.5148,321.5789,7,7); // Reservation 177 AddStaticVehicle(426,604.1163,841.5123,-43.5796,101.6071,7,7); // Reservation 178 AddStaticVehicle(426,608.9548,852.5673,-43.2947,275.9953,7,7); // Reservation 179 AddStaticVehicle(426,614.8525,873.8575,-43.2182,28.9858,7,7); // Reservation 180 AddStaticVehicle(426,612.1263,887.0045,-43.4468,5.1609,7,7); // Reservation 181 AddStaticVehicle(426,588.0759,893.6481,-44.7892,128.3505,7,7); // Reservation 182 AddStaticVehicle(426,579.7737,910.1716,-43.5148,321.5789,7,7); // Reservation 183 AddStaticVehicle(602,1107.8553,-933.9453,42.9950,356.1222,18,1); // Sexshop1 AddStaticVehicle(603,1103.2665,-934.1409,42.9949,3.1146,34,1); // sexshop car 2 AddStaticVehicle(589,1096.2544,-934.8326,42.7245,3.0477,22,22); // Sexshop car2 AddStaticVehicle(585,1099.5729,-933.9981,42.7176,182.8870,62,62); // sexshop car 4 //_____________________________________GROOVESTREET______________________________________ AddStaticVehicle(401,2482.8579,-1683.3287,13.1964,267.7087,16,16); // GrooveStreet Car1 AddStaticVehicle(600,2473.1213,-1695.8768,13.2338,177.6840,16,16); // Groovestreet car2 AddStaticVehicle(402,2505.4927,-1694.4058,13.3886,181.1473,16,16); // Groove Street Car 3 AddStaticVehicle(415,2479.8850,-1654.1356,13.1617,90.9292,16,16); // Groovestreet car 5 AddStaticVehicle(429,2508.6563,-1666.3782,13.1232,13.1008,16,16); // Groovestreet car 4 return 1; } public OnGameModeExit() { return 1; } SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); } public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); new skin = GetPlayerSkin(playerid); if(skin == 117) { new Name[MAX_PLAYER_NAME]; GetPlayerName(playerid, Name, sizeof(Name)); if(!strcmp( Name, "HayZatic")) { SendClientMessage(playerid, RED, "Welcome HayZatic"); } else { GameTextForPlayer(playerid, "You May Not Use This Admin Skin!", 5000, 5); return 0; } } return 1; } public OnPlayerConnect(playerid) { new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,"%s has joined the server. Welcome!",pName); SendClientMessageToAll(0xFFFFFFAA,string); GivePlayerMoney(playerid,5000); return 1; } public OnPlayerDisconnect(playerid, reason) { new string[64], name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s left the server. (Timed out)",name); case 1: format(string,sizeof string,"%s left the server. (Leaving)",name); case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name); } SendClientMessageToAll(0xFFFFFFAA,string); return 1; } public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid,playerid,reason); GivePlayerMoney(killerid,500); GivePlayerMoney(playerid,-500); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/wank", cmdtext, true) == 0) { new pName[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, pName, sizeof(pName)); ApplyAnimation(playerid, "PAULNMAC", "wank_loop", 4.0, 0, 0, 0, 0, 0); // Wank In SendClientMessage(playerid, 0xFFFF00AA, "You Are Whacking The Wood!."); SendClientMessageToAll(0xFFFF00AA, string); return 1; } if (strcmp("/cmds", cmdtext, true, 10) == 0) { SendClientMessage(playerid,COLOR_YELLOW, " Welcome To The Command Center!"); SendClientMessage(playerid,COLOR_YELLOW, " /kill,/fart,/piss,/credits,/wank"); SendClientMessage(playerid,COLOR_YELLOW, " /buy"); return 1; } if (strcmp("/piss", cmdtext, true) == 0) { ApplyAnimation(playerid, "PAULNMAC", "Piss_in", 3.0, 0, 0, 0, 0, 0); // Pissing SendClientMessage(playerid, 0xFFFF00AA, "You are pissing!."); SetPlayerSpecialAction(playerid, 68); return 1; } if(strcmp(cmdtext, "/fart", true) == 0) { new pName[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "Gross! %s has just farted!.", pName); SendClientMessageToAll(0xFFFF00AA, string); return 1; } if(strcmp(cmdtext,"/commands",true)==0) { ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"{FF002B}United Freeroam","{FFFFFF}Thank You For Looking At The Commands!\n{F2C80C}List1:{FFFFFF}/Piss /Wank /Fart \n{FF002B}List 2:{FFFFFF}/kill!\nMore To Come\nMore To Come\nMore To Come","Okay","Close"); return 1; } if(strcmp(cmdtext,"/credits",true)==0) { ShowPlayerDialog(playerid,21,DIALOG_STYLE_MSGBOX,"{FF002B}United Freeroam","{FFFFFF}Thank You For Looking At The Credits!\n{F2C80C}HayZatic-{FFFFFF}The Person Who Scripted The Server!!\n{FF002B}AgentZero-{FFFFFF}The Person Who Mapped The Server!!\nMore Credits\nMore Credits\nMore Credits","Give Thanks","Close"); return 1; } if(strcmp("/buy", cmdtext, true, 10) == 0) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Weapon Shop","M4 ($50,000)\nAK-47 ($50,000)\nMP5 ($30,00)\nDual Tec9's ($25,000)\nDual Uzi's ($25,000)\nDesert Eagle ($35,000)\nSilencer ($1,500)\nDual Colt's ($15,000)\nSawn-Off ($60,000)\nCombat-Shotgun ($60,000)\nGrenade's ($10,000)\nMolotov's ($10,000)\nSniper Rifle ($10,000)\nArmour ($5000)\nFull-Heal ($5000)\nRPG 5rounds ($500,000)\n","Buy!", "Exit"); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 3) { if(response == 0) { new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); } if(response == 1) { new string[256]; new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s has Just Finished Looking At The Commands!", pname); SendClientMessageToAll(COLOR_ORANGE, string); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); } } if(dialogid == 21) { if(response == 0) { new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); } if(response == 1) { new string[256]; new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s has Just Gave Credits For Creating This Server!", pname); SendClientMessageToAll(COLOR_ORANGE, string); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); } } if(dialogid == 1) { if(response) { if(listitem == 0) { if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 50,000!"); GivePlayerMoney(playerid, -50000); GivePlayerWeapon(playerid,31,500); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 1) { if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 50,000!"); GivePlayerMoney(playerid, -50000); GivePlayerWeapon(playerid,30,500); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 2) { if(GetPlayerMoney(playerid) < 30000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 30,000!"); GivePlayerMoney(playerid, -30000); GivePlayerWeapon(playerid,29,500); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 3) { if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 25,000!"); GivePlayerMoney(playerid, -25000); GivePlayerWeapon(playerid,32,500); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 4) { if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 25,000!"); GivePlayerMoney(playerid, -25000); GivePlayerWeapon(playerid,28,500); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 5) { if(GetPlayerMoney(playerid) < 35000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 35,000!"); GivePlayerMoney(playerid, -35000); GivePlayerWeapon(playerid,24,500); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 6) { if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 2,000!"); GivePlayerMoney(playerid, -2000); GivePlayerWeapon(playerid,23,100); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 7) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!"); GivePlayerMoney(playerid, -10000); GivePlayerWeapon(playerid,22,600); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 8) { if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 60,000!"); GivePlayerMoney(playerid, -60000); GivePlayerWeapon(playerid,26,100); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 9) { if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 60,000!"); GivePlayerMoney(playerid, -60000); GivePlayerWeapon(playerid,27,100); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 10) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!"); GivePlayerMoney(playerid, -10000); GivePlayerWeapon(playerid,16,30); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 11) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!"); GivePlayerMoney(playerid, -10000); GivePlayerWeapon(playerid,18,30); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 12) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!"); GivePlayerWeapon(playerid,34,100); GivePlayerMoney(playerid,-10000); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 13) { if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 5,000!"); GivePlayerMoney(playerid, -5000); SetPlayerArmour(playerid, 100); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 14) { if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 5,000!"); GivePlayerMoney(playerid, -5000); SetPlayerHealth(playerid, 100); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } if(listitem == 15) { if(GetPlayerMoney(playerid) < 500000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 500,000!"); GivePlayerWeapon(playerid,35,5); GivePlayerMoney(playerid,-500000); new Float:pX, Float:pY, Float:pZ; PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6); } } } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }