When i Click The Button It Kicked Me From Game.
#1

Okay So i have a script here

Код:
if(strcmp("/buy", cmdtext, true, 10) == 0)
	{
		ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Weapon Shop","M4 ($50,000)\nAK-47 ($50,000)\nMP5 ($30,00)\nDual Tec9's ($25,000)\nDual Uzi's ($25,000)\nDesert Eagle ($35,000)\nSilencer ($1,500)\nDual Colt's ($15,000)\nSawn-Off ($60,000)\nCombat-Shotgun ($60,000)\nGrenade's ($10,000)\nMolotov's ($10,000)\nSniper Rifle ($10,000)\nArmour ($5000)\nFull-Heal ($5000)\nRPG 5rounds ($500,000)\n","Buy!", "Exit");
		return 1;
	}
	return 0;
Код:
if(listitem == 1)
			{
				if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 50,000!");
				GivePlayerMoney(playerid, -50000);
				GivePlayerWeapon(playerid,30,500);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 2)
			{
				if(GetPlayerMoney(playerid) < 30000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 30,000!");
				GivePlayerMoney(playerid, -30000);
				GivePlayerWeapon(playerid,29,500);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 3)
			{
				if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 25,000!");
				GivePlayerMoney(playerid, -25000);
				GivePlayerWeapon(playerid,32,500);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 4)
			{
				if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 25,000!");
				GivePlayerMoney(playerid, -25000);
				GivePlayerWeapon(playerid,28,500);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 5)
			{
				if(GetPlayerMoney(playerid) < 35000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 35,000!");
				GivePlayerMoney(playerid, -35000);
				GivePlayerWeapon(playerid,24,500);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 6)
			{
				if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 2,000!");
				GivePlayerMoney(playerid, -2000);
				GivePlayerWeapon(playerid,23,100);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 7)
			{
				if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!");
				GivePlayerMoney(playerid, -10000);
				GivePlayerWeapon(playerid,22,600);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 8)
			{
				if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 60,000!");
				GivePlayerMoney(playerid, -60000);
				GivePlayerWeapon(playerid,26,100);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 9)
			{
				if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 60,000!");
				GivePlayerMoney(playerid, -60000);
				GivePlayerWeapon(playerid,27,100);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 10)
			{
				if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!");
				GivePlayerMoney(playerid, -10000);
				GivePlayerWeapon(playerid,16,30);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 11)
			{
				if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!");
				GivePlayerMoney(playerid, -10000);
				GivePlayerWeapon(playerid,18,30);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 12)
			{
				if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 10,000!");
				GivePlayerWeapon(playerid,34,100);
				GivePlayerMoney(playerid,-10000);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 13)
			{
				if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 5,000!");
				GivePlayerMoney(playerid, -5000);
				SetPlayerArmour(playerid, 100);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 14)
			{
				if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 5,000!");
				GivePlayerMoney(playerid, -5000);
				SetPlayerHealth(playerid, 100);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
			if(listitem == 15)
			{
				if(GetPlayerMoney(playerid) < 500000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 500,000!");
				GivePlayerWeapon(playerid,35,5);
				GivePlayerMoney(playerid,-500000);
				new Float:pX, Float:pY, Float:pZ;
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				GameTextForPlayer(playerid, "ITEM ~g~PURCHASED", 2000, 6);
			}
		}
	}
	return 1;
When i Click Exit, because i didnt have enough money it kicks me from the game. Please Help
Reply


Messages In This Thread
When i Click The Button It Kicked Me From Game. - by HayZatic - 05.07.2011, 04:35
Re: When i Click The Button It Kicked Me From Game. - by Bakr - 05.07.2011, 04:36
Re: When i Click The Button It Kicked Me From Game. - by HayZatic - 05.07.2011, 04:37
Re: When i Click The Button It Kicked Me From Game. - by Bakr - 05.07.2011, 04:44
Re: When i Click The Button It Kicked Me From Game. - by HayZatic - 05.07.2011, 04:46
Re: When i Click The Button It Kicked Me From Game. - by Bakr - 05.07.2011, 04:51

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