AttachObjectToObject
#4

Then just make the object offset of the third object double that of what it was for the second (first attached) object.

As far as them moved without the script doing so, like a player knocking into it, the only solution I could think of is making a timer that would constantly check the original object's position, and to re-apply the offset of the following objects.
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Messages In This Thread
AttachObjectToObject - by letters - 05.07.2011, 01:05
Re: AttachObjectToObject - by Bakr - 05.07.2011, 01:13
Re: AttachObjectToObject - by letters - 05.07.2011, 01:28
Re: AttachObjectToObject - by Bakr - 05.07.2011, 01:30
Re: AttachObjectToObject - by letters - 05.07.2011, 01:49
Re: AttachObjectToObject - by Bakr - 05.07.2011, 01:51
Re: AttachObjectToObject - by letters - 05.07.2011, 01:59

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