Strange, code is being skipped.. (OnOplayerDeath)
#3

Let me tell you what I exactly have.

First, i kill a timer, then change the value of some(damn i forgot its name.. usually start with new..). Then I hide some textdraws, set player's score, check if team player is this, that.. , then if the killerid is connected.. to increase his score. Then 4 loops in a row. and the last code which is about something important gets skipped...
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