FileSystem
#1

Hi.

I wanted to know the best system to date for writing and loading data using a cache system.

Like, I load all the player data from a file and do all the operations during the player's session. After he disconnects, all the data is written to the file (so I need to be able to read the data from the cache aswell).

I'm trying to figure it out using Y_ini but I don't quite understand it yet... Do I have to make like a function for everything I wanna read?

Can SII do this aswell??

Do you use a cache system for reading/writing or just read/write everything from files?
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Messages In This Thread
FileSystem - by clavador - 04.07.2011, 06:49
Re: FileSystem - by Lorenc_ - 04.07.2011, 07:11
Respuesta: Re: FileSystem - by clavador - 04.07.2011, 07:51
Re: Respuesta: Re: FileSystem - by Basicz - 04.07.2011, 07:58
Respuesta: Re: Respuesta: Re: FileSystem - by clavador - 04.07.2011, 08:05

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