Detecting if player click a key.
#4

Right mouse button is the aim key, for your information (unless you're left handed and you have your mouse on the left side of the keyboard). However, keys are different when in a vehicle. I would suggest printing the values for RMB under OnPlayerKeyStateChange.

pawn Код:
printf("oldkeys: %d - newkeys: %d", oldkeys, newkeys);
Go ingame and get in a vehicle. Press right mouse button and then /q right away. It should print a value other than 0 for newkeys in the server windows.
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Messages In This Thread
Detecting if player click a key. - by Madsen - 03.07.2011, 19:30
Re: Detecting if player click a key. - by Bakr - 03.07.2011, 19:31
Re: Detecting if player click a key. - by Madsen - 03.07.2011, 19:34
Re: Detecting if player click a key. - by Vince - 03.07.2011, 19:36
Re: Detecting if player click a key. - by Bakr - 03.07.2011, 19:37
Re: Detecting if player click a key. - by MadeMan - 03.07.2011, 19:56
Re: Detecting if player click a key. - by Bakr - 03.07.2011, 20:00
Re: Detecting if player click a key. - by Madsen - 03.07.2011, 21:41

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