[Ajuda]error 006: must be assigned to an array
#6

Continua a dar o mesmo bug vo postar o cmd se nao der, vou deixar normalmente:
pawn Код:
if(strcmp(cmd, "/darlider", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USO: /darlider [playerid/Parte-do-Nick] [Number(1-17)]");
                return 1;
            }
            new para1;
            new level;
            new Org[0x3C];
            para1 = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            level = strval(tmp);
            if(level > 23 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "   Nъmeros entre 1 e 23"); return 1; }
            new nome[24];
            GetPlayerName(playerid, nome, sizeof nome);
            if(PlayerInfo[playerid][pAdmin] >= 5)
            {
                if(IsPlayerConnected(para1))
                {
                    if(para1 != INVALID_PLAYER_ID)
                    {
                        GetPlayerName(para1, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        PlayerInfo[para1][pLeader] = level;
                        format(string, sizeof(string), "%s lhe deu o direito administraзгo profissional, digite /rg.", sendername);
                        SendClientMessage(para1, COLOR_LIGHTBLUE, string);

                        if(level == 0) PlayerInfo[para1][pChar] = 23;
                        if(PlayerInfo[para1][pLeader] == 1) Org = "Policia Militar";
                        if(PlayerInfo[para1][pLeader] == 2) Org = "Policia Federal";
                        if(PlayerInfo[para1][pLeader] == 3) Org = "Forзas Armadas";
                        if(PlayerInfo[para1][pLeader] == 4) Org = "Medicos";
                        if(PlayerInfo[para1][pLeader] == 5) Org = "Ballas";
                        if(PlayerInfo[para1][pLeader] == 6) Org = "Groove Street";
                        if(PlayerInfo[para1][pLeader] == 7) Org = "Prefeitura";
                        if(PlayerInfo[para1][pLeader] == 8) Org = "Hitmans";
                        if(PlayerInfo[para1][pLeader] == 9) Org = "Rede Globo";
                        if(PlayerInfo[para1][pLeader] == 10) Org = "Lowriders";
                        if(PlayerInfo[para1][pLeader] == 11) Org = "San Fierro Riffa";
                        if(PlayerInfo[para1][pLeader] == 12) Org = "Los Vagos";
                        if(PlayerInfo[para1][pLeader] == 13) Org = "Asphalt Kings";
                        if(PlayerInfo[para1][pLeader] == 14) Org = "Policia Rodoviaria Federal";
                        if(PlayerInfo[para1][pLeader] == 15) Org = "Los Aztecas";
                        if(PlayerInfo[para1][pLeader] == 16) Org = "Mafia Triads";
                        if(PlayerInfo[para1][pLeader] == 17) Org = "Mafia Yakuza";
                        if(PlayerInfo[para1][pLeader] == 18) Org = "Drifters";
                        if(PlayerInfo[para1][pLeader] == 19) Org = "Comando Vermelho";
                        if(PlayerInfo[para1][pLeader] == 20) Org = "PCC";
                        if(PlayerInfo[para1][pLeader] == 21) Org = "Al Qaeda";
                        if(PlayerInfo[para1][pLeader] == 22) Org = "Swat";
                        if(PlayerInfo[para1][pLeader] == 23) Org = "Policia Civil";

                        format(string, sizeof(string), "%s й o novo lнder da Organizaзгo %s.", giveplayer,Org);
                        SendClientMessageToAll(COLOR_WHITE, string);


                        if(level == 1) { PlayerInfo[para1][pChar] = 265; gTeam[para1] = 2;} //Police Militar
                        else if(level == 2) { PlayerInfo[para1][pChar] = 286; gTeam[para1] = 2;}//FBI
                        else if(level == 3) { PlayerInfo[para1][pChar] = 287; gTeam[para1] = 2;} //Forзas Armadas
                        else if(level == 4) { PlayerInfo[para1][pChar] = 70; gTeam[para1] = 4;}//Medicos
                        else if(level == 5) { PlayerInfo[para1][pChar] = 104; gTeam[para1] = 7;} //Ballas
                        else if(level == 6) { PlayerInfo[para1][pChar] = 270; gTeam[para1] = 7;} //Grove
                        else if(level == 7) { PlayerInfo[para1][pChar] = 147; gTeam[para1] = 8;} //prefeito
                        else if(level == 8) { PlayerInfo[para1][pChar] = 165; gTeam[para1] = 8;} //Hitmans
                        else if(level == 9) { PlayerInfo[para1][pChar] = 295; gTeam[para1] = 9;} //Rede Globo
                        else if(level == 10) { PlayerInfo[para1][pChar] = 47; gTeam[para1] = 47;}  //Lowriders
                        else if(level == 11) { PlayerInfo[para1][pChar] = 174; gTeam[para1] = 174;} //San Fierro riffa
                        else if(level == 12) { PlayerInfo[para1][pChar] = 108; gTeam[para1] = 7;} //Los Santos Vagos
                        else if(level == 13) { PlayerInfo[para1][pChar] = 181; gTeam[para1] = 7;} //Asphalt kings
                        else if(level == 14) { PlayerInfo[para1][pChar] = 283; gTeam[para1] = 14;} //PRF
                        else if(level == 15) { PlayerInfo[para1][pChar] = 115; gTeam[para1] = 7;} //Aztecas
                        else if(level == 16) { PlayerInfo[para1][pChar] = 118; gTeam[para1] = 16;} //Mafia Triads
                        else if(level == 17) { PlayerInfo[para1][pChar] = 294; gTeam[para1] = 16;} //Mafia Yakuza
                        else if(level == 18) { PlayerInfo[para1][pChar] = 292; gTeam[para1] = 16;} //Drifters
                        else if(level == 19) { PlayerInfo[para1][pChar] = 19; gTeam[para1] = 16;} //C.V
                        else if(level == 20) { PlayerInfo[para1][pChar] = 293; gTeam[para1] = 16;} //PCC
                        else if(level == 21) { PlayerInfo[para1][pChar] = 285; gTeam[para1] = 21;} //Al qaeda
                        else if(level == 22) { PlayerInfo[para1][pChar] = 290; gTeam[para1] = 22;} //swat
                        else if(level == 23) { PlayerInfo[para1][pChar] = 235; gTeam[para1] = 7;} //Policia Civil

                        PlayerInfo[para1][pMember] = level;
                        PlayerInfo[para1][pRank] = 6;
                        PlayerInfo[para1][pTeam] = gTeam[para1];
                        PlayerInfo[para1][pModel] = PlayerInfo[para1][pChar];
                        SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
                    }
                }//not connected
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "   Sem Autorizaзгo.");
            }
        }
        return 1;
    }
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)