02.07.2011, 02:04
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A suggestion on optimization, initialize all amx_FindFunction(***) pointers in initialization and CACHE them so they aren't always looked up on each native calls, but are known in advance.
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is that really the only way to set a vehicles numberplate on spawn!?
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or player.vehicle().setNxxxx... in GameMode class.
or....well, depends on you.
And LVDM is just an example btw...
I just tend to do more in LVDM, you know.
There's only two class when I done the conversion....
but seems like it's a little bit superfluous =)
Anyway, enjoy using it.