Quote:
Originally Posted by Macluawn
pawn Код:
dcmd_warn(playerid,params[]) { new sname[MAX_PLAYER_NAME], gname[MAX_PLAYER_NAME], player, reason, str[128], warn[MAX_PLAYERS]; if(Info[playerid][Level] < 2 && Info[playerid][TempLevel] < 2) SendClientMessage(playerid,-1,authorized); if(sscanf(params,"us[128]",player,reason))return SendClientMessage(playerid,-1,"{FF7300}[SYSTEM]{D1D1D1} Usage: /warn [Player/Playerid] [Reason]"); if(!IsPlayerConnected(player))return SendClientMessage(playerid,-1,offline); GetPlayerName(player,gname,sizeof(gname)); if(warn[player]<3) { GetPlayerName(playerid,sname,sizeof(sname)); warn[player] = warn[player] +1; format(str,sizeof(str),"{FF7300}[SYSTEM]{D1D1D1} %s has been warned by %s [Reason:%s] [%i/3]",gname,sname,warn[player]); SendClientMessageToAll(-1,str); } else { format(str,sizeof(str),"{FF7300}[SYSTEM]{D1D1D1} %s has been auto kicked [Reason: Exceeded max ammount of warnings] [3/3]",gname); SendClientMessageToAll(-1,str); Kick(player); } return 1; }
Use zcmd or ycmd. They are much faster than dcmd.
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Could care less about the speed, sorry to say. As zcmd or ycmd is harder to understand, i have been using dcmd since i started, i have also been using dini. I figured it out anyways, i didnt make reason, reason[128]