28.06.2011, 20:39
I suggest you leave it as it is, unless you plan to put more than 30 textdraws, it's all about how you want to
identify your textdraws, if you believe having a group of textdraws showing something representing a whole, identify it with only one variable -> an array, like so:
Then you can loop through all of these textdraws and show them to a player, or to all players by doing
It's all up to you. The way I'm doing it is, if I use 2 textdraws to represent something, I normally just take plain variables, but if I use more textdraws showing something, representing a whole, then I use an array.
identify your textdraws, if you believe having a group of textdraws showing something representing a whole, identify it with only one variable -> an array, like so:
pawn Код:
new Text:Textdraw[15];
pawn Код:
for (new x = 0; x < 16; x++)
TextDrawShowForPlayer(playerid, Textdraw[x]);