28.06.2011, 06:33
pawn Код:
public OnPlayerUpdate(playerid)
{
if(IsPlayerInVehicle(playerid, examCarPlayer[playerid]) && isInExam[playerid])
{
new Float:health;
GetVehicleHealth(examCarPlayer[playerid], health)
if(health > oldHP && allowHPchange==false)
{
if(timeChanged)
pawn Код:
if(health > oldHP && allowHPchange==false)
(btw lol did u know ur website got suspended? xD)