25.06.2011, 19:31
Jump..
That what I did in OnVehicleSpawn -
if(Active[bomb] == 1 && BombCar[vehicleid] == 1)
{
dystroyCar[vehicleid] = 0;
VehicleInfo[vehicleid][CarLocked] = 1;
SetVehicleVirtualWorld(vehicleid,5);
}
What wrong ? I need it in virtual world 5
That what I did in OnVehicleSpawn -
if(Active[bomb] == 1 && BombCar[vehicleid] == 1)
{
dystroyCar[vehicleid] = 0;
VehicleInfo[vehicleid][CarLocked] = 1;
SetVehicleVirtualWorld(vehicleid,5);
}
What wrong ? I need it in virtual world 5