Reading when they spawn, rather then connect.
#2

OnPlayerUpdate is avoided,
It can cause a server to lag.
And no you don't have to do it for me.
Also, Printf doesn't save to a open file to view just bans?
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Messages In This Thread
Reading when they spawn, rather then connect. - by Lynn - 25.06.2011, 07:35
Re: Reading when they spawn, rather then connect. - by Lynn - 25.06.2011, 15:57
Re: Reading when they spawn, rather then connect. - by Calgon - 25.06.2011, 16:00
Re: Reading when they spawn, rather then connect. - by Lynn - 25.06.2011, 16:13
Re: Reading when they spawn, rather then connect. - by Calgon - 25.06.2011, 22:13
Re: Reading when they spawn, rather then connect. - by Lynn - 26.06.2011, 01:42
Re: Reading when they spawn, rather then connect. - by Lynn - 26.06.2011, 17:38

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