25.06.2011, 00:46
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Последний раз редактировалось Lorenc_; 25.06.2011 в 01:27.
)
Quote:
1. Wtf is "IsPlayerAroundNapalm"?
2. Try this: pawn Код:
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Compeletly the same, just theres a define/macro
pawn Код:
#define IsPlayerAroundNapalm(%1) IsPlayerAroundFire(%1)
Quote:
the only thing I see in it is that you are using "IsPlayerAroundNapalm" at OnPlayerUpdate and as stock "IsPlayerAroundFire"..
however I guess this are basicly 2 different functions and has nothing to do with the problem.. I don't see any other mistake though.. what about trying to set the range a little bit higher? (e.g. to 5 -- just to test) |
EDIT: It only worked for one object? Wth?