23.06.2011, 14:55
pawn Код:
SetPlayerAttachedObject(playerid, *index, modelid, bone, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ)
SetPlayerAttachedObject