20.06.2011, 17:18
Wesley, Your code has some warns...
Lines:
Thank you.
Iggy, I think that your code will nto save it on the disconnect/connect... I will use your code for a /savepos and /loadpos script.
Код:
C:\Users\Ricardo\Desktop\Script-Programaзгo\Script SA-MP\RPG Project\RPGProject\RPGProject\gamemodes\RPGProject.pwn(2375) : warning 213: tag mismatch C:\Users\Ricardo\Desktop\Script-Programaзгo\Script SA-MP\RPG Project\RPGProject\RPGProject\gamemodes\RPGProject.pwn(2376) : warning 213: tag mismatch C:\Users\Ricardo\Desktop\Script-Programaзгo\Script SA-MP\RPG Project\RPGProject\RPGProject\gamemodes\RPGProject.pwn(2377) : warning 213: tag mismatch C:\Users\Ricardo\Desktop\Script-Programaзгo\Script SA-MP\RPG Project\RPGProject\RPGProject\gamemodes\RPGProject.pwn(2378) : warning 213: tag mismatch C:\Users\Ricardo\Desktop\Script-Programaзгo\Script SA-MP\RPG Project\RPGProject\RPGProject\gamemodes\RPGProject.pwn(2394) : warning 219: local variable "file" shadows a variable at a preceding level C:\Users\Ricardo\Desktop\Script-Programaзгo\Script SA-MP\RPG Project\RPGProject\RPGProject\gamemodes\RPGProject.pwn(2399) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Warnings.
pawn Код:
dini_IntSet(file, "Spawn X", x);
dini_IntSet(file, "Spawn Y", y);
dini_IntSet(file, "Spawn Z", z);
dini_IntSet(file, "Spawn A", a);
AND
new name[MAX_PLAYER_NAME], file[128];
AND
SetPlayerFacingAngle(playerid, dini_IntSet(file, "Spawn A"));
Iggy, I think that your code will nto save it on the disconnect/connect... I will use your code for a /savepos and /loadpos script.