20.06.2011, 11:38
Quote:
Код:
if(strcmp(cmd, "/admins", true) == 0) // If the player types /admins... { new playername[32]; // Create a new string where the players name will be stored new string[64]; // Creates a new string where the message will be stored SendClientMessage(playerid, COLOR_WHITE, "Admins online:"); // Sends the beginning text "Admins online:" for(new i = 0; i < MAX_PLAYERS; i++) // Creates a loop which runs for every player on the server { if(PlayerInfo[i][pAdmin] > 0) // If the players level is above 0.. you must replace this with whatever your definition as an admin { GetPlayerName(i, playername, sizeof(playername)); // Store the players name under 'playername' format(string, sizeof(string), "Admin: %s, Level: %d", playername, PlayerInfo[i][pAdmin]); // Add a new message which contains the players name and level SendClientMessage(playerid, COLOR_GREY, string); // Sends the message to the player } } } |
Код:
if(strcmp(cmd,"/admins",true)==0){ new admname[MAX_STRING]; SendClientMessage(playerid, COLOR_GREEN, "..:: Admin List ::.."); for(new i=0;i<MAX_PLAYERS;i++){ if((PlayerInfo[i][power]>0 && IsPlayerConnected(i)){ // power=pAdmin if(PlayerTemp[i][OnDuty]){ format(admname,sizeof(admname),"Admin %s [Level: %d] [On Duty]",PlayerName(i),PlayerInfo[i][power]); SendClientMessage(playerid, COLOR_GREEN, admname); } else{ format(admname,sizeof(admname),"Admin %s [Level: %d] [Off Duty]",PlayerName(i),PlayerInfo[i][power]); SendClientMessage(playerid, COLOR_RED, admname); } return 1; } } return 1; }