19.06.2011, 14:44
Quote:
dodge that stress with removing tags by manipulating playerames, tell them not to use any tags, maybe you should decide to script an added tag to your gang system. then it will be easy to change all players tags ingame (by changing the clan-tag color, the tag itself etc), so you avoid a lot of stress. despite that your player saving routine wont drive nuts when your player-name-change-script fails...
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I have made 5 clan teams.
I have it so when you join a clan, you auto get a clan tag added to your name.
Example. Name: Marco.
/invite Marco
name: [GeW]_Marco
.
Then i wanted it so
/removeleader
(Remove tag)
/uninvite
(remove tag)
I now also have it so the tag is auto added to a players name once they log in and log out. So they do not need to add the tag into the SAMP clients.
_
I did not know you could make parts of players names color? How exactly do i do this??