19.06.2011, 13:56
maybe the invisible objects never got displayed before when you "hit" them. this issue happens often when teleporting players. this causes all objects IN range not to be streamed properly, until they get streamed in again by the streamer. due to the objects in your teleported range arent streamed "freshly" again, some wont pop up. i solved that issue by either freezing a player (works only on foot), then noticed that small tip in the release notes:
so before setting the player('s vehicle) position, just use the streamerupdateex(playerid) and watch the streamer causing your client to load all objects in that range. good luck!
Код:
- Use Streamer_UpdateEx to preload items before setting a player's position or to stream items under OnPlayerRequestClass.