17.06.2011, 13:53
Just put this under onplayercommand after {(bracket) in you gm
Code:
if(strcmp(cmdtext, "/flip", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
return 1;
}
else
{
SendClientMessage(playerid, 0xFFFFFFFF, "You are not in any vehicle!");
return 1;
}
}

