Custom ammo system: your opinion is needed!
#1

Hi
As I am currently working on a bigger project I would like to hear your opinion about an idea, to decide if I should do it nor not.
I want to override the GTA ammo system and replace it by server-controlled ammo. This means, players get unlimited ammo for all weapons, and a variable represents their ammo left. A script watches the shots and decreases the ammo variable, causes the player to reload, removes the weapon when it is empty, etc. The total ammo and ammo left in the clip would be displayed in a Textdraw, to make it look similar to the default ammo hud, so players do not have to "work into it".

Why I want to do it? I already control most of the weapon's attributes with a script, and this way I could also modify the clip size for every weapon (e.g. the M5 could have 200 rounds instead of 50, before you have to reload).

So what do you think about it? Would you like it, or do you think it would be too complicated or confusing to get used to the different hud/ clip sizes?

(PS: please consider that this is not going to be released)

Thanks for your attention and any feedback.
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Messages In This Thread
Custom ammo system: your opinion is needed! - by Mauzen - 16.06.2011, 15:57
Re: Custom ammo system: your opinion is needed! - by seanny - 16.06.2011, 16:30
Re: Custom ammo system: your opinion is needed! - by Michael@Belgium - 16.06.2011, 16:31
Re: Custom ammo system: your opinion is needed! - by Max_Coldheart - 16.06.2011, 16:37
Re: Custom ammo system: your opinion is needed! - by xRyder - 16.06.2011, 16:38
Re: Custom ammo system: your opinion is needed! - by Cameltoe - 16.06.2011, 16:53
Re: Custom ammo system: your opinion is needed! - by Donya - 16.06.2011, 18:31
Re: Custom ammo system: your opinion is needed! - by MWF2 - 16.06.2011, 19:41
Re: Custom ammo system: your opinion is needed! - by Joe Staff - 16.06.2011, 21:29
Re: Custom ammo system: your opinion is needed! - by Mauzen - 16.06.2011, 22:32

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