14.06.2011, 01:36
Quote:
What is this? i dont even...
pawn Код:
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There is no need to:
a) declare 2 strings and format them for once for every connected player.
b) Use a loop for a function that has an alternative for All Players (SendClientMessageToAll)
c) Use IsPlayerConnected. You can assume that they have to be connected to text, and SendClientMessageToAll already includes this in its internal workings.
Just some tips.