13.06.2011, 15:20
seguinte galera passei todo meu sisteam de contas para Dini
mais estou tendo alguns problemas com ele
1є - O primeiro registra e loga automaticamente , apos desconetar se ele entrar
ele tenta logar normalmente mais ele nao spawna no local indicado para ele
2є - Quando uhm segundo player registra e tudo normal , mais se esse segundo
desconctar e quando ele tentar logar o Server para de responder os comandos
ate o player logar, apos ele se logar os comandos voltam a funcionar
( Causa lag nos comandos ao estar logando) mais o problema de spawn continua
----------------------------//------------------------------------
Vou Postar meu Sistema de Login
Ele usa 1 public e 2 Dialog
mais estou tendo alguns problemas com ele
1є - O primeiro registra e loga automaticamente , apos desconetar se ele entrar
ele tenta logar normalmente mais ele nao spawna no local indicado para ele
2є - Quando uhm segundo player registra e tudo normal , mais se esse segundo
desconctar e quando ele tentar logar o Server para de responder os comandos
ate o player logar, apos ele se logar os comandos voltam a funcionar
( Causa lag nos comandos ao estar logando) mais o problema de spawn continua
----------------------------//------------------------------------
Vou Postar meu Sistema de Login
Ele usa 1 public e 2 Dialog
pawn Код:
// ------------------------------[ DIALOG ]------------------------------------
new string[256];
new name[MAX_PLAYER_NAME], file[512], TextPass[256];
if(dialogid == 1)
{
GetPlayerName(playerid, name, sizeof(name));
if(response)
{
if(strlen(inputtext) == 0)
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{FFFFFF}Conta Nгo Registrada", "{CFCDCD}Olб para se {F50A0A}Registrar\n {CFCDCD}E sу digitar uma Senha", "Registrar", "Sair");
}
format(file, sizeof(file), "/Contas/%s.ini", name);
if(!fexist(file))
{
//format(TextPass, sizeof(TextPass),"[BVO RPG]: Seja Bem Vindo ao Servidor! Atenзгo nunca esqueзa de sua senha(Pass: %s)", name, inputtext);
SendClientMessage(playerid, BRANCO, TextPass);
// format(arquivo, sizeof(arquivo), "Contas/%s.ini", name);
dini_Create(file);
dini_IntSet(file,"Password", inputtext);
PlayerInfo[playerid][pCash] = GetPlayerMoneyEx(playerid);
//----------------------------------------------------------
dini_IntSet(file, "Level",PlayerInfo[playerid][pLevel] = 5);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdmin] = 0);
dini_IntSet(file, "DonateRank",PlayerInfo[playerid][pDonateRank] = 0);
dini_IntSet(file, "UpgradePoints",PlayerInfo[playerid][gPupgrade] = 0);
dini_IntSet(file, "ConnectedTime",PlayerInfo[playerid][pConnectTime] = 0);
dini_IntSet(file, "Registered",PlayerInfo[playerid][pReg] = 0);
dini_IntSet(file, "Sex",PlayerInfo[playerid][pSex] = 0);
dini_IntSet(file, "Age",PlayerInfo[playerid][pAge] = 18);
dini_IntSet(file, "Origin",PlayerInfo[playerid][pOrigin] = 1);
dini_IntSet(file, "CK",PlayerInfo[playerid][pCK] = 0);
dini_IntSet(file, "Muted",PlayerInfo[playerid][pMuted] = 0);
dini_IntSet(file, "Respect",PlayerInfo[playerid][pExp] = 0);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 0);
dini_IntSet(file, "Bank",PlayerInfo[playerid][pAccount] = 150000);
dini_IntSet(file, "Crimes",PlayerInfo[playerid][pCrimes] = 0);
dini_IntSet(file, "Kills",PlayerInfo[playerid][pKills] = 0);
dini_IntSet(file, "Deaths",PlayerInfo[playerid][pDeaths] = 0);
dini_IntSet(file, "Arrested",PlayerInfo[playerid][pArrested] = 0);
dini_IntSet(file, "WantedDeaths",PlayerInfo[playerid][pWantedDeaths] = 0);
dini_IntSet(file, "Phonebook",PlayerInfo[playerid][pPhoneBook] = 0);
dini_IntSet(file, "LottoNr",PlayerInfo[playerid][pLottoNr] = 0);
dini_IntSet(file, "Fishes",PlayerInfo[playerid][pFishes] = 0);
dini_IntSet(file, "BiggestFish",PlayerInfo[playerid][pBiggestFish] = 0);
dini_IntSet(file, "Job",PlayerInfo[playerid][pJob] = 0);
dini_IntSet(file, "Paycheck",PlayerInfo[playerid][pPayCheck] = 0);
dini_IntSet(file, "HeadValue",PlayerInfo[playerid][pHeadValue] = 0);
dini_IntSet(file, "Jailed",PlayerInfo[playerid][pJailed] = 0);
dini_IntSet(file, "JailTime",PlayerInfo[playerid][pJailTime] = 0);
dini_IntSet(file, "Materials",PlayerInfo[playerid][pMats] = 0);
dini_IntSet(file, "Drugs",PlayerInfo[playerid][pDrugs] = 0);
dini_IntSet(file, "Leader",PlayerInfo[playerid][pLeader] = 0);
dini_IntSet(file, "Member",PlayerInfo[playerid][pMember] = 0);
dini_IntSet(file, "FMember",PlayerInfo[playerid][pFMember] = 0);
dini_IntSet(file, "Rank",PlayerInfo[playerid][pRank] = 0);
dini_IntSet(file, "Char",PlayerInfo[playerid][pChar] = 0);
dini_IntSet(file, "ContractTime",PlayerInfo[playerid][pContractTime] = 0);
dini_IntSet(file, "DetSkill",PlayerInfo[playerid][pDetSkill] = 0);
dini_IntSet(file, "SexSkill",PlayerInfo[playerid][pSexSkill] = 0);
dini_IntSet(file, "BoxSkill",PlayerInfo[playerid][pBoxSkill] = 0);
dini_IntSet(file, "LawSkill",PlayerInfo[playerid][pLawSkill] = 0);
dini_IntSet(file, "MechSkill",PlayerInfo[playerid][pMechSkill] = 0);
dini_IntSet(file, "JackSkill",PlayerInfo[playerid][pJackSkill] = 0);
dini_IntSet(file, "CarSkill",PlayerInfo[playerid][pCarSkill] = 0);
dini_IntSet(file, "NewsSkill",PlayerInfo[playerid][pNewsSkill] = 0);
dini_IntSet(file, "DrugsSkill",PlayerInfo[playerid][pDrugsSkill] = 0);
dini_IntSet(file, "CookSkill",PlayerInfo[playerid][pCookSkill] = 0);
dini_IntSet(file, "FishSkill",PlayerInfo[playerid][pFishSkill] = 0);
dini_FloatSet(file, "SHealth",PlayerInfo[playerid][pSHealth]);
dini_FloatSet(file, "Health",PlayerInfo[playerid][pHealth] = 0);
GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
dini_IntSet(file, "Int",PlayerInfo[playerid][pInt] = 0);
dini_IntSet(file, "Local",PlayerInfo[playerid][pLocal] = 0);
dini_IntSet(file, "Team",PlayerInfo[playerid][pModel] = 0);
new randphone = 1000 + random(9999);
dini_IntSet(file, "PhoneNr",PlayerInfo[playerid][pPnumber] = randphone);
dini_IntSet(file, "House",PlayerInfo[playerid][pPhousekey] = 0);
dini_IntSet(file, "Bizz",PlayerInfo[playerid][pPbiskey] = 0);
/*if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 1684.9;
PlayerInfo[playerid][pPos_y] = -2244.5;
PlayerInfo[playerid][pPos_z] = 13.5;
}
if(Spectate[playerid] != 255)
{
PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
}*/
dini_FloatSet(file, "Health",PlayerInfo[playerid][pHealth]);
dini_FloatSet(file, "Posx",PlayerInfo[playerid][pPos_x]);
dini_FloatSet(file, "fPosy",PlayerInfo[playerid][pPos_y]);
dini_FloatSet(file, "Posz",PlayerInfo[playerid][pPos_z]);
dini_IntSet(file, "CarLic",PlayerInfo[playerid][pCarLic] = 0);
dini_IntSet(file, "BoatLic",PlayerInfo[playerid][pBoatLic] = 0);
dini_IntSet(file, "FishLic",PlayerInfo[playerid][pFlyLic] = 0);
dini_IntSet(file, "GunLic",PlayerInfo[playerid][pGunLic] = 0);
dini_IntSet(file, "Gun1",PlayerInfo[playerid][pGun1] = 0);
dini_IntSet(file, "Gun2",PlayerInfo[playerid][pGun2] = 0);
dini_IntSet(file, "Gun3",PlayerInfo[playerid][pGun3] = 0);
dini_IntSet(file, "Gun4",PlayerInfo[playerid][pGun4] = 0);
dini_IntSet(file, "Ammo1",PlayerInfo[playerid][pAmmo1] = 0);
dini_IntSet(file, "Ammo2",PlayerInfo[playerid][pAmmo2] = 0);
dini_IntSet(file, "Ammo3",PlayerInfo[playerid][pAmmo3] = 0);
dini_IntSet(file, "Ammo4",PlayerInfo[playerid][pAmmo4] = 0);
dini_IntSet(file, "CarTime",PlayerInfo[playerid][pCarTime] = 0);
dini_IntSet(file, "PayDay",PlayerInfo[playerid][pPayDay] = 0);
dini_IntSet(file, "PayDayHad",PlayerInfo[playerid][pPayDayHad] = 0);
dini_IntSet(file, "CDPlayer",PlayerInfo[playerid][pCDPlayer] = 0);
dini_IntSet(file, "Wins",PlayerInfo[playerid][pWins] = 0);
dini_IntSet(file, "Loses",PlayerInfo[playerid][pLoses] = 0);
dini_IntSet(file, "AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk] = 0);
dini_IntSet(file, "DrugPerk",PlayerInfo[playerid][pDrugPerk] = 0);
dini_IntSet(file, "MiserPerk",PlayerInfo[playerid][pMiserPerk] = 0);
dini_IntSet(file, "PainPerk",PlayerInfo[playerid][pPainPerk] = 0);
dini_IntSet(file, "TraderPerk",PlayerInfo[playerid][pTraderPerk] = 0);
dini_IntSet(file, "Tutorial",PlayerInfo[playerid][pTut] = 1);
dini_IntSet(file, "Mission",PlayerInfo[playerid][pMissionNr] = 0);
dini_IntSet(file, "Warnings",PlayerInfo[playerid][pWarns] = 0);
dini_IntSet(file, "Adjustable",PlayerInfo[playerid][pAdjustable] = 0);
dini_IntSet(file, "Fuel",PlayerInfo[playerid][pFuel] = 0);
dini_IntSet(file, "Married",PlayerInfo[playerid][pMarried] = 0);
//dini_IntSet(file, "MarriedTo",PlayerInfo[playerid][pMarriedTo] = Ninguem);
dini_IntSet(file, "MarriedTo",PlayerInfo[playerid][pMarriedTo] = 0);
dini_IntSet(file, "Maconha",PlayerInfo[playerid][pDrogas] = 0);
dini_IntSet(file, "Cocaina",PlayerInfo[playerid][pDrogas2] = 0);
dini_IntSet(file, "Crack",PlayerInfo[playerid][pDrogas3] = 0);
dini_IntSet(file, "SafeMaconha",PlayerInfo[playerid][pSafeDrogas] = 0);
dini_IntSet(file, "SafeCocaina",PlayerInfo[playerid][pSafeDrogas2] = 0);
dini_IntSet(file, "SafeCrack",PlayerInfo[playerid][pSafeDrogas3] = 0);
dini_IntSet(file, "SafeMateriais",PlayerInfo[playerid][psMats] = 0);
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pTut] = 1;
OnPlayerSaveConta(playerid);
//SpawnPlayer(playerid);
TogglePlayerSpectating( playerid , 1 );
SendClientMessage(playerid, BRANCO, "Logado Automaticamente! Agora siga o Tutorial!");
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_MSGBOX, "Brasil Vila Online RPG", "Escolha Seu Sexo Por Favor.\n Masculino й Homem!\n Feminino й Mulher!", "Masculino", "Femino");
}
}}
if (dialogid == 2)
{
//new name[MAX_PLAYER_NAME];//, file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file),"/Contas/%s.ini", name);
if(!response){Kick(playerid);}
if (!strlen(inputtext)){ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}RPG", "{F5F52E}Digite Sua Pass Para se Logar", "Logar", "Sair");}
new tmp;
tmp = dini_Int(file, "Password");
if(inputtext != tmp)
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}RPG", "{1E92F7}A senha digitada й incorreta \n{F5F52E}Digite Sua Pass Para se Logar!", "Logar", "Sair");
return 1;
}
gPlayerLogged[playerid] = 1;
OnPlayerLogin(playerid, inputtext);
SpawnPlayer(playerid);
// OnPlayerLogin(playerid, udb_hash(inputtext));
/*if(response)
{
new stringX[512];
new stringY[512];
new playersip[64];
GetPlayerIp(playerid,playersip,sizeof(playersip));
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), "/Contas/%s.ini", name);
if(strlen(inputtext) == 0)
{
format(stringX, sizeof(stringX), "%s\n{F2F2F2}Nome: {F03333}%s\n", stringX,name);
format(stringX, sizeof(stringX), "%s\n{F2F2F2}IP: {F03333}%s\n", stringX,playersip);
format(stringX, sizeof(stringX), "%s\n{F2F2F2}Digite Sua {F03333}Senha{F2F2F2} Para se logar\n", stringX);
format(stringX, sizeof(stringX), "%s\n{F2F2F2}OBS:Visite o Forum/Site Para ver as Atualizaзхes \n {F03333}www.brasilvilaonline.com", stringX);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}RPG", stringX, "Logar", "Sair");
return 0;
}
if(fexist(file))
{
new password = dini_Int(file, "Password");
if(udb_hash(inputtext) != password)
{
SendClientMessage(playerid, COLOR_RED, "A SENHA DIGITADA NГO ESTA CORRETA! DIGITE NOVAMENTE");
format(stringY, sizeof(stringY), "%s\n{F2F2F2}Nome: {F03333}%s\n", stringY,name);
format(stringY, sizeof(stringY), "%s\n{F2F2F2}IP: {F03333}%s\n", stringY,playersip);
format(stringY, sizeof(stringY), "%s\n{F2F2F2}Essa e Sua Conta?\n", stringY);
format(stringY, sizeof(stringY), "%s\n{F2F2F2}Digite Sua {F03333}Senha{F2F2F2} Para se logar\n", stringY);
format(stringY, sizeof(stringY), "%s\n{F2F2F2}OBS:Visite o Forum/Site Para ver as Atualizaзхes \n {F03333}www.brasilvilaonline.com", stringY);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}R{3EDE76}P{1E92F7}G", stringY, "Logar", "Sair");
return 1;
}
if(udb_hash(inputtext) == password)
{
SpawnPlayer(playerid);
format(file, sizeof(file), "/Contas/%s.ini", name);
TogglePlayerSpectating( playerid , 0 );
PlayerInfo[playerid][pLevel] = dini_Int(file, "Level");
PlayerInfo[playerid][pAdmin] = dini_Int(file, "AdminLevel");
PlayerInfo[playerid][pDonateRank] = dini_Int(file, "DonateRank");
PlayerInfo[playerid][gPupgrade] = dini_Int(file, "UpgradePoints");
PlayerInfo[playerid][pConnectTime] = dini_Int(file, "ConnectedTime");
PlayerInfo[playerid][pReg] = dini_Int(file, "Registered");
PlayerInfo[playerid][pSex] = dini_Int(file, "Sex");
PlayerInfo[playerid][pAge] = dini_Int(file, "Age");
PlayerInfo[playerid][pOrigin] = dini_Int(file, "Origin");
PlayerInfo[playerid][pCK] = dini_Int(file, "CK");
PlayerInfo[playerid][pMuted] = dini_Int(file, "Muted");
PlayerInfo[playerid][pExp] = dini_Int(file, "Respect");
PlayerInfo[playerid][pCash] = dini_Int(file, "Money");
PlayerInfo[playerid][pAccount] = dini_Int(file, "Bank");
PlayerInfo[playerid][pCrimes] = dini_Int(file, "Crimes");
PlayerInfo[playerid][pKills] = dini_Int(file, "Kills");
PlayerInfo[playerid][pDeaths] = dini_Int(file, "Deaths");
PlayerInfo[playerid][pArrested] = dini_Int(file, "Arrested");
PlayerInfo[playerid][pWantedDeaths] = dini_Int(file, "WantedDeaths");
PlayerInfo[playerid][pPhoneBook] = dini_Int(file, "Phonebook");
PlayerInfo[playerid][pLottoNr] = dini_Int(file, "LottoNr");
PlayerInfo[playerid][pFishes] = dini_Int(file, "Fishes");
PlayerInfo[playerid][pBiggestFish] = dini_Int(file, "BiggestFish");
PlayerInfo[playerid][pJob] = dini_Int(file, "Job");
PlayerInfo[playerid][pPayCheck] = dini_Int(file, "Paycheck");
PlayerInfo[playerid][pHeadValue] = dini_Int(file, "HeadValue");
PlayerInfo[playerid][pJailed] = dini_Int(file, "Jailed");
PlayerInfo[playerid][pJailTime] = dini_Int(file, "JailTime");
PlayerInfo[playerid][pMats] = dini_Int(file, "Materials");
PlayerInfo[playerid][pDrugs] = dini_Int(file, "Drugs");
PlayerInfo[playerid][pLeader] = dini_Int(file, "Leader");
PlayerInfo[playerid][pMember] = dini_Int(file, "Member");
PlayerInfo[playerid][pFMember] = dini_Int(file, "FMember");
PlayerInfo[playerid][pRank] = dini_Int(file, "Rank");
PlayerInfo[playerid][pChar] = dini_Int(file, "Char");
PlayerInfo[playerid][pContractTime] = dini_Int(file, "ContractTime");
PlayerInfo[playerid][pDetSkill] = dini_Int(file, "DetSkill");
PlayerInfo[playerid][pSexSkill] = dini_Int(file, "SexSkill");
PlayerInfo[playerid][pBoxSkill] = dini_Int(file, "BoxSkill");
PlayerInfo[playerid][pLawSkill] = dini_Int(file, "LawSkill");
PlayerInfo[playerid][pMechSkill] = dini_Int(file, "MechSkill");
PlayerInfo[playerid][pJackSkill] = dini_Int(file, "JackSkill");
PlayerInfo[playerid][pCarSkill] = dini_Int(file, "CarSkill");
PlayerInfo[playerid][pNewsSkill] = dini_Int(file, "NewsSkill");
PlayerInfo[playerid][pDrugsSkill] = dini_Int(file, "DrugsSkill");
PlayerInfo[playerid][pCookSkill] = dini_Int(file, "CookSkill");
PlayerInfo[playerid][pFishSkill] = dini_Int(file, "FishSkill");
PlayerInfo[playerid][pSHealth] = dini_Int(file, "SHealth");
PlayerInfo[playerid][pHealth] = dini_Int(file, "Health");
PlayerInfo[playerid][pInt] = dini_Int(file, "Int");
PlayerInfo[playerid][pLocal] = dini_Int(file, "Local");
PlayerInfo[playerid][pTeam] = dini_Int(file, "Team");
PlayerInfo[playerid][pModel] = dini_Int(file, "Model");
PlayerInfo[playerid][pPnumber] = dini_Int(file, "PhoneNr");
PlayerInfo[playerid][pPhousekey] = dini_Int(file, "House");
PlayerInfo[playerid][pPbiskey] = dini_Int(file, "Bizz");
PlayerInfo[playerid][pPos_x] = dini_Int(file, "Posx");
PlayerInfo[playerid][pPos_y] = dini_Int(file, "Posy");
PlayerInfo[playerid][pPos_z] = dini_Int(file, "Posz");
PlayerInfo[playerid][pCarLic] = dini_Int(file, "CarLic");
PlayerInfo[playerid][pFlyLic] = dini_Int(file, "FlyLic");
PlayerInfo[playerid][pBoatLic] = dini_Int(file, "BoatLic");
PlayerInfo[playerid][pFishLic] = dini_Int(file, "FishLic");
PlayerInfo[playerid][pGunLic] = dini_Int(file, "GunLic");
PlayerInfo[playerid][pGun1] = dini_Int(file, "Gun1");
PlayerInfo[playerid][pGun2] = dini_Int(file, "Gun2");
PlayerInfo[playerid][pGun3] = dini_Int(file, "Gun3");
PlayerInfo[playerid][pGun4] = dini_Int(file, "Gun4");
PlayerInfo[playerid][pAmmo1] = dini_Int(file, "Ammo1");
PlayerInfo[playerid][pAmmo2] = dini_Int(file, "Ammo2");
PlayerInfo[playerid][pAmmo3] = dini_Int(file, "Ammo3");
PlayerInfo[playerid][pAmmo4] = dini_Int(file, "Ammo4");
PlayerInfo[playerid][pCarTime] = dini_Int(file, "CarTime");
PlayerInfo[playerid][pPayDay] = dini_Int(file, "PayDay");
PlayerInfo[playerid][pPayDayHad] = dini_Int(file, "PayDayHad");
PlayerInfo[playerid][pCDPlayer] = dini_Int(file, "CDPlayer");
PlayerInfo[playerid][pWins] = dini_Int(file, "Wins");
PlayerInfo[playerid][pLoses] = dini_Int(file, "Loses");
PlayerInfo[playerid][pAlcoholPerk] = dini_Int(file, "AlcoholPerk");
PlayerInfo[playerid][pDrugPerk] = dini_Int(file, "DrugPerk");
PlayerInfo[playerid][pMiserPerk] = dini_Int(file, "MiserPerk");
PlayerInfo[playerid][pPainPerk] = dini_Int(file, "PainPerk");
PlayerInfo[playerid][pTraderPerk] = dini_Int(file, "TraderPerk");
PlayerInfo[playerid][pTut] = dini_Int(file, "Tutorial");
PlayerInfo[playerid][pMissionNr] = dini_Int(file, "Mission");
PlayerInfo[playerid][pWarns] = dini_Int(file, "Warnings");
PlayerInfo[playerid][pAdjustable] = dini_Int(file, "Adjustable");
PlayerInfo[playerid][pFuel] = dini_Int(file, "Fuel");
PlayerInfo[playerid][pMarried] = dini_Int(file, "Married");
PlayerInfo[playerid][pMarriedTo] = dini_Int(file, "MarriedTo");
PlayerInfo[playerid][pDrogas] = dini_Int(file, "Maconha");
PlayerInfo[playerid][pDrogas2] = dini_Int(file, "Cocaina");
PlayerInfo[playerid][pDrogas3] = dini_Int(file, "Crack");
PlayerInfo[playerid][pSafeDrogas] = dini_Int(file, "SafeMaconha");
PlayerInfo[playerid][pSafeDrogas2] = dini_Int(file, "SafeCocaina");
PlayerInfo[playerid][pSafeDrogas3] = dini_Int(file, "SafeCrack");
PlayerInfo[playerid][psMats] = dini_Int(file, "SafeMateriais");
gPlayerLogged[playerid] = 1;
OnPlayerSaveConta(playerid);
SetPlayerSpawn(playerid);
new string2[128];
new tmp2[128];
format(string2, sizeof(string2), "SERVER: Bem Vindo %s",name);
SendClientMessage(playerid, COLOR_WHITE,string2);
printf("%s esta logado no Servidor.",name);
format(tmp2, sizeof(tmp2), "~w~Bem Vindo ~n~~y~ %s", name);
GameTextForPlayer(playerid, tmp2, 5000, 1);
//SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
}}}
}*/
//return 1;
}
// -----------------------------------[ ONPLAYERCONNECT ]-------------------------
new playersip[64];
new string[256];
GetPlayerIp(playerid,playersip,sizeof(playersip));
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), "/Contas/%s.ini", name);
//if (!dini_Exists(file))
if (!fexist(file))
{
format(string, sizeof(string), "%s\n{F2F2F2}Nome: {F03333}%s\n", string,name);
format(string, sizeof(string), "%s\n{F2F2F2}IP: {F03333}%s\n", string,playersip);
format(string, sizeof(string), "%s\n{F2F2F2}Deseja {F03333}Registrar{F2F2F2} essa Conta? \n Digite uma Senha e Prossiga", string);
format(string, sizeof(string), "%s\n{F2F2F2}OBS: {F03333}Registre-se{F2F2F2} tambem no Forum \n {F03333}www.brasilvilaonline.com", string);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}R{3EDE76}P{1E92F7}G", string, "Registrar", "Sair");
TogglePlayerSpectating( playerid , 1 );
}
if(fexist(file))
{
format(string, sizeof(string), "%s\n{F2F2F2}Nome: {F03333}%s\n", string,name);
format(string, sizeof(string), "%s\n{F2F2F2}IP: {F03333}%s\n", string,playersip);
format(string, sizeof(string), "%s\n{F2F2F2}Essa e Sua Conta?\n", string);
format(string, sizeof(string), "%s\n{F2F2F2}Digite Sua {F03333}Senha{F2F2F2} Para se logar\n", string);
format(string, sizeof(string), "%s\n{F2F2F2}OBS:Visite o Forum/Site Para ver as Atualizaзхes \n {F03333}www.brasilvilaonline.com", string);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}R{3EDE76}P{1E92F7}G", string, "Logar", "Sair");
}
//-------------------------------------------[ Public para salvar contas ] -----------------------
public OnPlayerSaveConta(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] >= 1)
{
new playername3[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, playername3, sizeof(playername3));
//format(string3, sizeof(string3), "Contas/%s.ini", playername3);
format(file, sizeof(file), "/Contas/%s.ini", playername3);
PlayerInfo[playerid][pCash] = GetPlayerMoneyEx(playerid);
dini_IntSet(file, "Password",PlayerInfo[playerid][pKey]);
//--------------------------------------------------
dini_IntSet(file, "Level",PlayerInfo[playerid][pLevel]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdmin]);
dini_IntSet(file, "DonateRank",PlayerInfo[playerid][pDonateRank]);
dini_IntSet(file, "UpgradePoints",PlayerInfo[playerid][gPupgrade]);
dini_IntSet(file, "ConnectedTime",PlayerInfo[playerid][pConnectTime]);
dini_IntSet(file, "Registered",PlayerInfo[playerid][pReg]);
dini_IntSet(file, "Sex",PlayerInfo[playerid][pSex]);
dini_IntSet(file, "Origin",PlayerInfo[playerid][pOrigin]);
dini_IntSet(file, "CK",PlayerInfo[playerid][pCK]);
dini_IntSet(file, "Muted",PlayerInfo[playerid][pMuted]);
dini_IntSet(file, "Respect",PlayerInfo[playerid][pExp]);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash]);
dini_IntSet(file, "Bank",PlayerInfo[playerid][pAccount]);
dini_IntSet(file, "Crimes",PlayerInfo[playerid][pCrimes]);
dini_IntSet(file, "Kills",PlayerInfo[playerid][pKills]);
dini_IntSet(file, "Deaths",PlayerInfo[playerid][pDeaths]);
dini_IntSet(file, "Arrested",PlayerInfo[playerid][pArrested]);
dini_IntSet(file, "WantedDeaths",PlayerInfo[playerid][pWantedDeaths]);
dini_IntSet(file, "Phonebook",PlayerInfo[playerid][pPhoneBook]);
dini_IntSet(file, "LottoNr",PlayerInfo[playerid][pLottoNr]);
dini_IntSet(file, "Fishes",PlayerInfo[playerid][pFishes]);
dini_IntSet(file, "BiggestFish",PlayerInfo[playerid][pBiggestFish]);
dini_IntSet(file, "Job",PlayerInfo[playerid][pJob]);
dini_IntSet(file, "Paycheck",PlayerInfo[playerid][pPayCheck]);
dini_IntSet(file, "HeadValue",PlayerInfo[playerid][pHeadValue]);
dini_IntSet(file, "Jailed",PlayerInfo[playerid][pJailed]);
dini_IntSet(file, "JailTime",PlayerInfo[playerid][pJailTime]);
dini_IntSet(file, "Materials",PlayerInfo[playerid][pMats]);
dini_IntSet(file, "Drugs",PlayerInfo[playerid][pDrugs]);
dini_IntSet(file, "Leader",PlayerInfo[playerid][pLeader]);
dini_IntSet(file, "Member",PlayerInfo[playerid][pMember]);
dini_IntSet(file, "FMember",PlayerInfo[playerid][pFMember]);
dini_IntSet(file, "Rank",PlayerInfo[playerid][pRank]);
dini_IntSet(file, "Char",PlayerInfo[playerid][pChar]);
dini_IntSet(file, "ContractTime",PlayerInfo[playerid][pContractTime]);
dini_IntSet(file, "DetSkill",PlayerInfo[playerid][pDetSkill]);
dini_IntSet(file, "SexSkill",PlayerInfo[playerid][pSexSkill]);
dini_IntSet(file, "BoxSkill",PlayerInfo[playerid][pBoxSkill]);
dini_IntSet(file, "LawSkill",PlayerInfo[playerid][pLawSkill]);
dini_IntSet(file, "MechSkill",PlayerInfo[playerid][pMechSkill]);
dini_IntSet(file, "JackSkill",PlayerInfo[playerid][pJackSkill]);
dini_IntSet(file, "CarSkill",PlayerInfo[playerid][pCarSkill]);
dini_IntSet(file, "NewsSkill",PlayerInfo[playerid][pNewsSkill]);
dini_IntSet(file, "DrugsSkill",PlayerInfo[playerid][pDrugsSkill]);
dini_IntSet(file, "CookSkill",PlayerInfo[playerid][pCookSkill]);
dini_IntSet(file, "FishSkill",PlayerInfo[playerid][pFishSkill]);
dini_FloatSet(file, "SHealth",PlayerInfo[playerid][pSHealth]);
//------------------------------------------------------
//GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
//------------------------------------------------------
dini_FloatSet(file, "Health",PlayerInfo[playerid][pHealth]);
dini_IntSet(file, "Int",PlayerInfo[playerid][pInt]);
dini_IntSet(file, "Local",PlayerInfo[playerid][pLocal]);
dini_IntSet(file, "Team",PlayerInfo[playerid][pTeam]);
dini_IntSet(file, "Model",PlayerInfo[playerid][pModel]);
dini_IntSet(file, "PhoneNr",PlayerInfo[playerid][pPnumber]);
dini_IntSet(file, "House",PlayerInfo[playerid][pPhousekey]);
dini_IntSet(file, "Bizz",PlayerInfo[playerid][pPbiskey]);
dini_FloatSet(file, "Health",PlayerInfo[playerid][pHealth]);
dini_FloatSet(file, "Posx",PlayerInfo[playerid][pPos_x]);
dini_FloatSet(file, "fPosy",PlayerInfo[playerid][pPos_y]);
dini_FloatSet(file, "Posz",PlayerInfo[playerid][pPos_z]);
dini_IntSet(file, "CarLic",PlayerInfo[playerid][pCarLic]);
dini_IntSet(file, "FlyLic",PlayerInfo[playerid][pFlyLic]);
dini_IntSet(file, "BoatLic",PlayerInfo[playerid][pBoatLic]);
dini_IntSet(file, "FishLic",PlayerInfo[playerid][pFishLic]);
dini_IntSet(file, "GunLic",PlayerInfo[playerid][pGunLic]);
dini_IntSet(file, "Gun1",PlayerInfo[playerid][pGun1]);
dini_IntSet(file, "Gun2",PlayerInfo[playerid][pGun2]);
dini_IntSet(file, "Gun3",PlayerInfo[playerid][pGun3]);
dini_IntSet(file, "Gun4",PlayerInfo[playerid][pGun4]);
dini_IntSet(file, "Ammo1",PlayerInfo[playerid][pAmmo1]);
dini_IntSet(file, "Ammo2",PlayerInfo[playerid][pAmmo2]);
dini_IntSet(file, "Ammo3",PlayerInfo[playerid][pAmmo3]);
dini_IntSet(file, "Ammo4",PlayerInfo[playerid][pAmmo4]);
dini_IntSet(file, "CarTime",PlayerInfo[playerid][pCarTime]);
dini_IntSet(file, "PayDay",PlayerInfo[playerid][pPayDay]);
dini_IntSet(file, "PayDayHad",PlayerInfo[playerid][pPayDayHad]);
dini_IntSet(file, "CDPlayer",PlayerInfo[playerid][pCDPlayer]);
dini_IntSet(file, "Wins",PlayerInfo[playerid][pWins]);
dini_IntSet(file, "Loses",PlayerInfo[playerid][pLoses]);
dini_IntSet(file, "AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]);
dini_IntSet(file, "DrugPerk",PlayerInfo[playerid][pDrugPerk]);
dini_IntSet(file, "MiserPerk",PlayerInfo[playerid][pMiserPerk]);
dini_IntSet(file, "PainPerk",PlayerInfo[playerid][pPainPerk]);
dini_IntSet(file, "TraderPerk",PlayerInfo[playerid][pTraderPerk]);
dini_IntSet(file, "Tutorial",PlayerInfo[playerid][pTut]);
dini_IntSet(file, "Mission",PlayerInfo[playerid][pMissionNr]);
dini_IntSet(file, "Warnings",PlayerInfo[playerid][pWarns]);
dini_IntSet(file, "Adjustable",PlayerInfo[playerid][pAdjustable]);
//----------------------------------------------------------------------------
if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; }
//----------------------------------------------------------------------------
dini_IntSet(file, "Fuel",PlayerInfo[playerid][pFuel]);
dini_IntSet(file, "Married",PlayerInfo[playerid][pMarried]);
dini_IntSet(file, "MarriedTo",PlayerInfo[playerid][pMarriedTo]);
dini_IntSet(file, "Maconha",PlayerInfo[playerid][pDrogas]);
dini_IntSet(file, "Cocaina",PlayerInfo[playerid][pDrogas2]);
dini_IntSet(file, "Crack",PlayerInfo[playerid][pDrogas3]);
dini_IntSet(file, "SafeMaconha",PlayerInfo[playerid][pSafeDrogas]);
dini_IntSet(file, "SafeCocaina",PlayerInfo[playerid][pSafeDrogas2]);
dini_IntSet(file, "SafeCrack",PlayerInfo[playerid][pSafeDrogas3]);
dini_IntSet(file, "SafeMateriais",PlayerInfo[playerid][psMats]);
}
}
return 1;
}
//---------------------------[ PUBLIC DE LOGIN ]-----------------------------------
public OnPlayerLogin(playerid,password[])
{
new tmp2[256];
new string2[64];
new playername2[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername2, sizeof(playername2));
format(string2, sizeof(string2), "/Contas/%s.ini", playername2);
new file[256];
format(file, sizeof(file),"/Contas/%s.ini", playername2);
if (dini_Exists(string2))
{
PlayerInfo[playerid][pKey] = dini_Int(file, "Password");
PlayerInfo[playerid][pLevel] = dini_Int(file, "Level");
PlayerInfo[playerid][pAdmin] = dini_Int(file, "AdminLevel");
PlayerInfo[playerid][pDonateRank] = dini_Int(file, "DonateRank");
PlayerInfo[playerid][gPupgrade] = dini_Int(file, "UpgradePoints");
PlayerInfo[playerid][pConnectTime] = dini_Int(file, "ConnectedTime");
PlayerInfo[playerid][pReg] = dini_Int(file, "Registered");
PlayerInfo[playerid][pSex] = dini_Int(file, "Sex");
PlayerInfo[playerid][pAge] = dini_Int(file, "Age");
PlayerInfo[playerid][pOrigin] = dini_Int(file, "Origin");
PlayerInfo[playerid][pCK] = dini_Int(file, "CK");
PlayerInfo[playerid][pMuted] = dini_Int(file, "Muted");
PlayerInfo[playerid][pExp] = dini_Int(file, "Respect");
PlayerInfo[playerid][pCash] = dini_Int(file, "Money");
PlayerInfo[playerid][pAccount] = dini_Int(file, "Bank");
PlayerInfo[playerid][pCrimes] = dini_Int(file, "Crimes");
PlayerInfo[playerid][pKills] = dini_Int(file, "Kills");
PlayerInfo[playerid][pDeaths] = dini_Int(file, "Deaths");
PlayerInfo[playerid][pArrested] = dini_Int(file, "Arrested");
PlayerInfo[playerid][pWantedDeaths] = dini_Int(file, "WantedDeaths");
PlayerInfo[playerid][pPhoneBook] = dini_Int(file, "Phonebook");
PlayerInfo[playerid][pLottoNr] = dini_Int(file, "LottoNr");
PlayerInfo[playerid][pFishes] = dini_Int(file, "Fishes");
PlayerInfo[playerid][pBiggestFish] = dini_Int(file, "BiggestFish");
PlayerInfo[playerid][pJob] = dini_Int(file, "Job");
PlayerInfo[playerid][pPayCheck] = dini_Int(file, "Paycheck");
PlayerInfo[playerid][pHeadValue] = dini_Int(file, "HeadValue");
PlayerInfo[playerid][pJailed] = dini_Int(file, "Jailed");
PlayerInfo[playerid][pJailTime] = dini_Int(file, "JailTime");
PlayerInfo[playerid][pMats] = dini_Int(file, "Materials");
PlayerInfo[playerid][pDrugs] = dini_Int(file, "Drugs");
PlayerInfo[playerid][pLeader] = dini_Int(file, "Leader");
PlayerInfo[playerid][pMember] = dini_Int(file, "Member");
PlayerInfo[playerid][pFMember] = dini_Int(file, "FMember");
PlayerInfo[playerid][pRank] = dini_Int(file, "Rank");
PlayerInfo[playerid][pChar] = dini_Int(file, "Char");
PlayerInfo[playerid][pContractTime] = dini_Int(file, "ContractTime");
PlayerInfo[playerid][pDetSkill] = dini_Int(file, "DetSkill");
PlayerInfo[playerid][pSexSkill] = dini_Int(file, "SexSkill");
PlayerInfo[playerid][pBoxSkill] = dini_Int(file, "BoxSkill");
PlayerInfo[playerid][pLawSkill] = dini_Int(file, "LawSkill");
PlayerInfo[playerid][pMechSkill] = dini_Int(file, "MechSkill");
PlayerInfo[playerid][pJackSkill] = dini_Int(file, "JackSkill");
PlayerInfo[playerid][pCarSkill] = dini_Int(file, "CarSkill");
PlayerInfo[playerid][pNewsSkill] = dini_Int(file, "NewsSkill");
PlayerInfo[playerid][pDrugsSkill] = dini_Int(file, "DrugsSkill");
PlayerInfo[playerid][pCookSkill] = dini_Int(file, "CookSkill");
PlayerInfo[playerid][pFishSkill] = dini_Int(file, "FishSkill");
PlayerInfo[playerid][pSHealth] = dini_Int(file, "SHealth");
PlayerInfo[playerid][pHealth] = dini_Int(file, "Health");
PlayerInfo[playerid][pInt] = dini_Int(file, "Int");
PlayerInfo[playerid][pLocal] = dini_Int(file, "Local");
PlayerInfo[playerid][pTeam] = dini_Int(file, "Team");
PlayerInfo[playerid][pModel] = dini_Int(file, "Model");
PlayerInfo[playerid][pPnumber] = dini_Int(file, "PhoneNr");
PlayerInfo[playerid][pPhousekey] = dini_Int(file, "House");
PlayerInfo[playerid][pPbiskey] = dini_Int(file, "Bizz");
PlayerInfo[playerid][pPos_x] = dini_Int(file, "Posx");
PlayerInfo[playerid][pPos_y] = dini_Int(file, "Posy");
PlayerInfo[playerid][pPos_z] = dini_Int(file, "Posz");
PlayerInfo[playerid][pCarLic] = dini_Int(file, "CarLic");
PlayerInfo[playerid][pFlyLic] = dini_Int(file, "FlyLic");
PlayerInfo[playerid][pBoatLic] = dini_Int(file, "BoatLic");
PlayerInfo[playerid][pFishLic] = dini_Int(file, "FishLic");
PlayerInfo[playerid][pGunLic] = dini_Int(file, "GunLic");
PlayerInfo[playerid][pGun1] = dini_Int(file, "Gun1");
PlayerInfo[playerid][pGun2] = dini_Int(file, "Gun2");
PlayerInfo[playerid][pGun3] = dini_Int(file, "Gun3");
PlayerInfo[playerid][pGun4] = dini_Int(file, "Gun4");
PlayerInfo[playerid][pAmmo1] = dini_Int(file, "Ammo1");
PlayerInfo[playerid][pAmmo2] = dini_Int(file, "Ammo2");
PlayerInfo[playerid][pAmmo3] = dini_Int(file, "Ammo3");
PlayerInfo[playerid][pAmmo4] = dini_Int(file, "Ammo4");
PlayerInfo[playerid][pCarTime] = dini_Int(file, "CarTime");
PlayerInfo[playerid][pPayDay] = dini_Int(file, "PayDay");
PlayerInfo[playerid][pPayDayHad] = dini_Int(file, "PayDayHad");
PlayerInfo[playerid][pCDPlayer] = dini_Int(file, "CDPlayer");
PlayerInfo[playerid][pWins] = dini_Int(file, "Wins");
PlayerInfo[playerid][pLoses] = dini_Int(file, "Loses");
PlayerInfo[playerid][pAlcoholPerk] = dini_Int(file, "AlcoholPerk");
PlayerInfo[playerid][pDrugPerk] = dini_Int(file, "DrugPerk");
PlayerInfo[playerid][pMiserPerk] = dini_Int(file, "MiserPerk");
PlayerInfo[playerid][pPainPerk] = dini_Int(file, "PainPerk");
PlayerInfo[playerid][pTraderPerk] = dini_Int(file, "TraderPerk");
PlayerInfo[playerid][pTut] = dini_Int(file, "Tutorial");
PlayerInfo[playerid][pMissionNr] = dini_Int(file, "Mission");
PlayerInfo[playerid][pWarns] = dini_Int(file, "Warnings");
PlayerInfo[playerid][pAdjustable] = dini_Int(file, "Adjustable");
PlayerInfo[playerid][pFuel] = dini_Int(file, "Fuel");
PlayerInfo[playerid][pMarried] = dini_Int(file, "Married");
PlayerInfo[playerid][pMarriedTo] = dini_Int(file, "MarriedTo");
PlayerInfo[playerid][pDrogas] = dini_Int(file, "Maconha");
PlayerInfo[playerid][pDrogas2] = dini_Int(file, "Cocaina");
PlayerInfo[playerid][pDrogas3] = dini_Int(file, "Crack");
PlayerInfo[playerid][pSafeDrogas] = dini_Int(file, "SafeMaconha");
PlayerInfo[playerid][pSafeDrogas2] = dini_Int(file, "SafeCocaina");
PlayerInfo[playerid][pSafeDrogas3] = dini_Int(file, "SafeCrack");
PlayerInfo[playerid][psMats] = dini_Int(file, "SafeMateriais");
PlayerCarregarBan(playerid);
SpawnPlayer(playerid);
}
else
{
new loginstring[450];
new loginname[MAX_PLAYER_NAME];
GetPlayerName(playerid,loginname,sizeof(loginname));
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 4) { SendClientMessage(playerid, COLOR_YELLOW, "Banido por Errar a Senha 4 Vezes.");Kick(playerid); }
format(loginstring,sizeof(loginstring),"%s Seja Bem Vindo ao\nBrasil Vila Online RPG \n Digite sua Senha para Logar!\nSenha Incorreta tente Novamente!",loginname);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", loginstring, "Logar", "Sair");
return 1;
}
PlayerInfo[playerid][pAdjustable] = 0;
ResetPlayerMoneyEx(playerid);
ConsumingMoney[playerid] = 1;
GivePlayerMoneyEx(playerid,PlayerInfo[playerid][pCash]);
CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
format(string2, sizeof(string2), "SERVER: Bem Vindo %s",playername2);
SendClientMessage(playerid, COLOR_WHITE,string2);
printf("%s esta logado no Servidor.",playername2);
SpawnPlayer(playerid);
//SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
if(gTeam[playerid] == 0)
{
gTeam[playerid] = 3;
}
else
{
gTeam[playerid] = PlayerInfo[playerid][pTeam];
}
gPlayerLogged[playerid] = 1;
if(gPlayerLogged[playerid] == 1)
{
SpawnPlayer(playerid);
}
format(tmp2, sizeof(tmp2), "~w~Bem Vindo ~n~~y~ %s", playername2);
DateProp(playerid);
GameTextForPlayer(playerid, tmp2, 5000, 1);
SendClientMessage(playerid, COLOR_YELLOW, motd);
TogglePlayerSpectating( playerid , 0 );
SpawnPlayer(playerid);
return 1;
}
// ------------------------------------- [ ONPLAYERSPAWN ]---------------------
new name[MAX_PLAYER_NAME],file[256];
new playersip[64];
if(gPlayerLogged[playerid] == 0)
{
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), "/Contas/%s.ini", name);
if (!dini_Exists(file))
{
format(string, sizeof(string), "%s\n{F2F2F2}Nome: {F03333}%s\n", string,name);
format(string, sizeof(string), "%s\n{F2F2F2}IP: {F03333}%s\n", string,playersip);
format(string, sizeof(string), "%s\n{F2F2F2}Deseja {F03333}Registrar{F2F2F2} essa Conta? \n Digite uma Senha e Prossiga", string);
format(string, sizeof(string), "%s\n{F2F2F2}OBS: {F03333}Registre-se{F2F2F2} tambem no Forum \n {F03333}www.brasilvilaonline.com", string);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}RPG", string, "Registrar", "Sair");
}
if(fexist(file))
{
format(string, sizeof(string), "%s\n{F2F2F2}Nome: {F03333}%s\n", string,name);
format(string, sizeof(string), "%s\n{F2F2F2}IP: {F03333}%s\n", string,playersip);
format(string, sizeof(string), "%s\n{F2F2F2}Digite Sua {F03333}Senha{F2F2F2} Para se logar\n", string);
format(string, sizeof(string), "%s\n{F2F2F2}OBS:Visite o Forum/Site Para ver as Atualizaзхes \n {F03333}www.brasilvilaonline.com", string);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F5F52E}Brasil {3EDE76}Vila {1E92F7}Online {F5F52E}RPG", string, "Logar", "Sair");
}
}