13.06.2011, 03:55
Код:
public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason);
Код:
public OnPlayerDisconnect(playerid, reason) { new string[64], name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s left the server. (Timed out)",name); case 1: format(string,sizeof string,"%s left the server. (Leaving)",name); case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name); } SendClientMessageToAll(COLOR_YELLOW,string); return 1;
Код:
public OnPlayerConnect(playerid) { new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName,(playerid,pname,MAX_PLAYER_NAME); format(string,sizeof string,"%s has joined the server!",pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1;