11.06.2011, 17:01
Like nero said getting a value from a variable will always be faster than calling functions. Functions (most of em) do checks then (in this case) return a value. Using a var would cut the checks out, and get the value straight away. Though i dont know how OnPlayerConnect works internally.
Just use what you preffer it wont realy make a difference (just a small one) anyway.
Just use what you preffer it wont realy make a difference (just a small one) anyway.