Quote:
Originally Posted by Donya
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys & KEY_JUMP) { for(new i = 0; i < MAX_INTERIORS; i++) { if(pickupid == PickupID[i]) { OnPlayerPickUpPickup(playerid, PickupID[i]); } } } }
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Didnt work since ONPlayerKeyStateChange doesnt know the pickup.
And I dont think it will work by just adding new pickupid;