Open door with a key or something like that
#4

make it so that when you press the FIRE key a variable will change sorta like...
pawn Код:
new DoorKeyPressed[MAX_PLAYERS];

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if (PRESSED(KEY_FIRE))
    {
            DoorKeyPressed[playerid] = 1;
    }
}
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