10.06.2011, 04:11
you can use a timer + a counter
use a timer with 1000 ms (infinite loop)
use a couter (count) for example
set count+ 1 in the timer and set a
if(cout == 1) return TextDrawColor(Example,0x000000FF);
if(cout == 2) return TextDrawColor(Example,0x000000BB;
if(cout == 3) return TextDrawColor(Example,0x00000077);
if(cout == 4) return TextDrawColor(Example,0x00000033);
if(cout == 5) return TextDrawColor(Example,0x00000000);
if(cout == 5) return kill your timer ;
that will make your text disapear slowly
use a timer with 1000 ms (infinite loop)
use a couter (count) for example
set count+ 1 in the timer and set a
if(cout == 1) return TextDrawColor(Example,0x000000FF);
if(cout == 2) return TextDrawColor(Example,0x000000BB;
if(cout == 3) return TextDrawColor(Example,0x00000077);
if(cout == 4) return TextDrawColor(Example,0x00000033);
if(cout == 5) return TextDrawColor(Example,0x00000000);
if(cout == 5) return kill your timer ;
that will make your text disapear slowly