09.06.2011, 13:46
Quote:
(3 hours bump is not allowed)
First of all, this: TextDrawShowForAll(UKD); Should go OnGameModeInit() callback. Maybe the position is out of screen or something? And in this line: format(ukills, sizeof(ukills), "Usa Kills: %s", UsaKills); what's UsaKills? Can you show how you format it? |
the "TextDrawShowForAll" is totally correct at the place where it is....
and for the format line, this could actually be the problem.. the "UsaKills" seems to be an integer variable (if I'm right).,,
try changing it to "format(ukills, sizeof(ukills), "Use Kills, %d", UsaKills);" (%d is the variable for integer variables - %s is for strings)