08.06.2011, 15:21
If you have a registration system you should add:
If it's 0 it can't connect. Here the NPC Connects and unconnects. I think there is a timer for registration system.
pawn Код:
if(IsPlayerNPC(playerid)) return 1;
If it's 0 it can't connect. Here the NPC Connects and unconnects. I think there is a timer for registration system.