07.06.2011, 20:36
Quote:
A few bad apples will spoil the bunch.. Personally, i think they "No modding in SA-MP" rule should be a bit more harshly enforced. Too bad they can't "whitelist" things like ENB Series and certain CLEO patches.. or allow the server code to check what they have, and blacklist them by name.
We can dream, right? |
The only CLEO-mod that should be allowed is ELM (Emergency Lightning System) (the latest version that is, that doesn't affect any vehicle-health like the earlier versions did). That's the only one i know that people want to use and is used by almost everyone.
They could also completely block d3dx9.dll (except ENB), and allow all forms of TXD modifications.
This would make all GTA-modders that play SA-MP happy, and also all players that hates cheats.
They could (probably?) also check for ANY injections aside from SA-MP stuff and block it?
OR/AND, check for key strokes, and then check if it made any effect in-game (like if player pressed L/R/U/D or W/A/S/D ENTER, SHIFT) If it didn't, it's most likely a cheat tool menu.
Ofcourse all this can be bypassed but if you don't tell anyone they won't know what it is that's blocking it,
and it would take time to figure it out.