[FilterScript] Realistic Nuclear Bomb Script
#7

pawn Код:
C:\Users\Jonathan\Desktop\stuff\SAMP SERVER\filterscripts\test.pwn(71) : warning 213: tag mismatch
C:\Users\Jonathan\Desktop\stuff\SAMP SERVER\filterscripts\test.pwn(345) : warning 213: tag mismatch
C:\Users\Jonathan\Desktop\stuff\SAMP SERVER\filterscripts\test.pwn(355) : warning 213: tag mismatch
C:\Users\Jonathan\Desktop\stuff\SAMP SERVER\filterscripts\test.pwn(364) : warning 213: tag mismatch
C:\Users\Jonathan\Desktop\stuff\SAMP SERVER\filterscripts\test.pwn(373) : warning 213: tag mismatch
C:\Users\Jonathan\Desktop\stuff\SAMP SERVER\filterscripts\test.pwn(384) : warning 203: symbol is never used: "Engine"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


6 Warnings.
Tip:
-Remove engine[MAX_VEHICLES] (i can see you ripped this script out of a gamemode i guess ?)
-If you are using true/false, use a bool like this
pawn Код:
new bool:nuke = false;
new bool:nukea = false;
new bool:nukeb = false;
new bool:nukec = false;
new bool:nuked = false;
,


also i think if someone would create a nuke, everyone can actually launch it!
it doesnt create the author of the nuke.
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Messages In This Thread
Realistic Nuclear Bomb Script - by blackwidow18 - 07.06.2011, 14:23
Re: Realistic Nuclear Bomb Script - by Markx - 07.06.2011, 14:30
Re: Realistic Nuclear Bomb Script - by Phanto90 - 07.06.2011, 14:31
Re: Realistic Nuclear Bomb Script - by Meinstad - 07.06.2011, 14:32
Re: Realistic Nuclear Bomb Script - by XFlawless - 07.06.2011, 14:35
Re: Realistic Nuclear Bomb Script - by blackwidow18 - 07.06.2011, 14:37
Re: Realistic Nuclear Bomb Script - by gamer931215 - 07.06.2011, 14:37
Re: Realistic Nuclear Bomb Script - by blackwidow18 - 07.06.2011, 14:40
Re: Realistic Nuclear Bomb Script - by gamer931215 - 07.06.2011, 14:45
Re : Re: Realistic Nuclear Bomb Script - by Naruto_Emilio - 09.06.2011, 10:35

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