Water Death
#2

Then you would make many area'a as only checking the Z pos would have many problems. You can prepare some area's with incognito's streamer plugin and check the Z pos in them, if they fall into water is is lower than 0.

also maybe you could do is with getting the animation index of a swimming player , that would be the most efficient method.
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Messages In This Thread
Water Death - by muhib777 - 05.06.2011, 22:55
Re: Water Death - by Gamer_Z - 05.06.2011, 23:11
Re: Water Death - by muhib777 - 05.06.2011, 23:14
Re: Water Death - by Gamer_Z - 05.06.2011, 23:16
Re: Water Death - by muhib777 - 05.06.2011, 23:30
Re: Water Death - by Gamer_Z - 05.06.2011, 23:46
Re: Water Death - by muhib777 - 05.06.2011, 23:56
Re: Water Death - by Gamer_Z - 06.06.2011, 00:01
Re: Water Death - by muhib777 - 06.06.2011, 07:29
Re: Water Death - by muhib777 - 06.06.2011, 15:02

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