[AJUDA] Sistema de ROTA
#4

Shadoww, depois que eu adicionei para os 34 ele nao funcionou, vou mandar ele com os 34 checkpoints

pawn Код:
switch(GetPVarInt(playerid,"Rota"))
    {
        case 0:
        {
            SetPlayerCheckPoint(playerid, -811.8328,1578.6018,27.0634, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 1 / 34");
            SetPVarInt(playerid,"Rota",2);
            return 1;
        }
        case 1:
        {
            SetPlayerCheckPoint(playerid, -784.3886,1533.7003,27.0615, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 2 / 34");
            SetPVarInt(playerid,"Rota",3);
            return 1;
        }
        case 2:
        {
            SetPlayerCheckPoint(playerid, -854.2050,1449.5851,14.7871, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 3 / 34");
            SetPVarInt(playerid,"Rota",4);
            return 1;
        }
        case 3:
        {
            SetPlayerCheckPoint(playerid, -773.8546,1284.5286,13.7102, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 4 / 34");
            SetPVarInt(playerid,"Rota",5);
            return 1;
        }
        case 4:
        {
            SetPlayerCheckPoint(playerid, -605.3961,1157.4886,8.0958, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 5 / 34");
            SetPVarInt(playerid,"Rota",6);
            return 1;
        }
        case 5:
        {
            SetPlayerCheckPoint(playerid, -380.5522,983.9013,10.6535, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 6 / 34");
            SetPVarInt(playerid,"Rota",7);
            return 1;
        }
        case 6:
        {
            SetPlayerCheckPoint(playerid, -304.6743,868.8091,9.6525, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 7 / 34");
            SetPVarInt(playerid,"Rota",8);
            return 1;
        }
        case 7:
        {
            SetPlayerCheckPoint(playerid, -206.8509,879.2850,10.3971, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 8 / 34");
            SetPVarInt(playerid,"Rota",9);
            return 1;
        }
        case 8:
        {
            SetPlayerCheckPoint(playerid, -187.3785,1020.0345,19.6908, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 9 / 34");
            SetPVarInt(playerid,"Rota",10);
            return 1;
        }
        case 9:
        {
            SetPlayerCheckPoint(playerid, -222.2384,1102.0227,19.6952, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 10 / 34");
            SetPVarInt(playerid,"Rota",11);
            return 1;
        }
        case 10:
        {
            SetPlayerCheckPoint(playerid, -312.5277,1101.8176,19.6951, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 11 / 34");
            SetPVarInt(playerid,"Rota",12);
            return 1;
        }
        case 11:
        {
            SetPlayerCheckPoint(playerid, -306.0554,1144.9369,19.6949, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 12 / 34");
            SetPVarInt(playerid,"Rota",13);
            return 1;
        }
        case 12:
        {
            SetPlayerCheckPoint(playerid, -240.7326,1194.8663,19.6938, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 13 / 34");
            SetPVarInt(playerid,"Rota",14);
            return 1;
        }
        case 13:
        {
            SetPlayerCheckPoint(playerid, -148.9192,1194.8708,19.6963, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 14 / 34");
            SetPVarInt(playerid,"Rota",15);
            return 1;
        }
        case 14:
        {
            SetPlayerCheckPoint(playerid, -68.9244,1171.0751,19.6930, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 15 / 34");
            SetPVarInt(playerid,"Rota",16);
            return 1;
        }
        case 15:
        {
            SetPlayerCheckPoint(playerid, -68.9410,1058.6774,19.6996, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 16 / 34");
            SetPVarInt(playerid,"Rota",17);
            return 1;
        }
        case 16:
        {
            SetPlayerCheckPoint(playerid, -110.6629,1018.8051,19.8614, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 17 / 34");
            SetPVarInt(playerid,"Rota",18);
            return 1;
        }
        case 17:
        {
            SetPlayerCheckPoint(playerid, -89.8421,949.8409,20.4775, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 18 / 34");
            SetPVarInt(playerid,"Rota",19);
            return 1;
        }
        case 18:
        {
            SetPlayerCheckPoint(playerid, -12.8104,923.2620,21.5553, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 19 / 34");
            SetPVarInt(playerid,"Rota",20);
            return 1;
        }
        case 19:
        {
            SetPlayerCheckPoint(playerid, 73.8503,883.2080,23.6053, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 20 / 34");
            SetPVarInt(playerid,"Rota",21);
            return 1;
        }
        case 20:
        {
            SetPlayerCheckPoint(playerid, 216.0399,1007.3466,26.8290, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 21 / 34");
            SetPVarInt(playerid,"Rota",22);
            return 1;
        }
        case 21:
        {
            SetPlayerCheckPoint(playerid, 136.9859,1180.8220,16.4059, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 22 / 34");
            SetPVarInt(playerid,"Rota",23);
            return 1;
        }
        case 22:
        {
            SetPlayerCheckPoint(playerid, -107.6328,1260.3929,16.3230, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 23 / 34");
            SetPVarInt(playerid,"Rota",24);
            return 1;
        }
        case 23:
        {
            SetPlayerCheckPoint(playerid, -413.5655,1367.4351,29.9489, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 24 / 34");
            SetPVarInt(playerid,"Rota",25);
            return 1;
        }
        case 24:
        {
            SetPlayerCheckPoint(playerid, -384.1513,1766.6841,45.2264, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 25 / 34");
            SetPVarInt(playerid,"Rota",26);
            return 1;
        }
        case 25:
        {
            SetPlayerCheckPoint(playerid, -470.7709,1898.8323,84.5350, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 26 / 34");
            SetPVarInt(playerid,"Rota",27);
             return 1;
        }
        case 26:
        {
            SetPlayerCheckPoint(playerid, -865.3792,2012.7450,60.2862, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 27 / 34");
            SetPVarInt(playerid,"Rota",28);
            return 1;
        }
        case 27:
        {
            SetPlayerCheckPoint(playerid, -975.2386,1843.3099,62.6984, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 28 / 34");
            SetPVarInt(playerid,"Rota",29);
            return 1;
        }
        case 28:
        {
            SetPlayerCheckPoint(playerid, -1182.2930,1836.2418,41.6086, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 29 / 34");
            SetPVarInt(playerid,"Rota",30);
            return 1;
        }
        case 29:
        {
            SetPlayerCheckPoint(playerid, -1210.6851,1822.1979,41.8192, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 30 / 34");
            SetPVarInt(playerid,"Rota",31);
            return 1;
        }
        case 30:
        {
            SetPlayerCheckPoint(playerid, -1168.9723,1786.1471,40.4103, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 31 / 34");
            SetPVarInt(playerid,"Rota",32);
            return 1;
        }
        case 31:
        {
            SetPlayerCheckPoint(playerid, -952.4964,1721.8796,30.0134, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 32 / 34");
            SetPVarInt(playerid,"Rota",33);
            return 1;
        }
        case 32:
        {
            SetPlayerCheckPoint(playerid, -792.3173,1619.1357,27.2214, 5.0);
            SendClientMessage(playerid, -1, "Checkpoints: 33 / 34");
            SetPVarInt(playerid,"Rota",34);
            return 1;
        }
        case 33:
        {
            DisablePlayerCheckpoint(playerid);
            SendClientMessage(playerid, -1, "Checkpoints: 34 / 34");
            GivePlayerMoney(playerid, 50);
            SetPVarInt(playerid,"Rota",0);
            return 1;
        }
    }
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Messages In This Thread
[AJUDA] Sistema de ROTA - by SuperGame - 03.06.2011, 19:02
Re: [AJUDA] Sistema de ROTA - by The Knight - 03.06.2011, 19:57
Re: [AJUDA] Sistema de ROTA - by Shadoww5 - 03.06.2011, 22:22
Re: [AJUDA] Sistema de ROTA - by SuperGame - 04.06.2011, 02:57
Re: [AJUDA] Sistema de ROTA - by The Knight - 04.06.2011, 08:47
Re: [AJUDA] Sistema de ROTA - by Shadoww5 - 04.06.2011, 11:39
Re: [AJUDA] Sistema de ROTA - by SuperGame - 04.06.2011, 16:44
Re: [AJUDA] Sistema de ROTA - by Shadoww5 - 04.06.2011, 16:48
Re: [AJUDA] Sistema de ROTA - by SuperGame - 04.06.2011, 16:55
Re: [AJUDA] Sistema de ROTA - by Shadoww5 - 04.06.2011, 17:01

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