04.06.2011, 02:21
Quote:
Originally Posted by funky1234
i'm just saying that there are better ways of doing it.
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Player slots don't change and I'm positive that you can't change them during runtime - the only thing that will change it is adding NPCs, even then some code you'll want to run by NPCs and some IDs may be high and might clash with NPC IDs.
My statements are clearly valid - you should read them.