03.06.2011, 07:55
there is no need for timer , you can do that same OnPlayerDeath,
pawn Код:
OnPlayerDeath(playerid, killerid, reason){
for(new i; i<MAX_PLAYERS; i++)
{
if(gTeam[i] == SURVIVOR)//Change this to whatever would indicate he's on team survivor. GetPlayerTeam, etc..
{
StillAlive = true;
break;
}
}
}