Quote:
Originally Posted by futuretrucker
You can try this. I don't know if it will work tho.
pawn Код:
public threetimer(playerid) { for(new i; i<MAX_PLAYERS; i++) { new text[10]; format(text, sizeof(text), "%d",PlayerInfo[i][pScore]); TextDrawSetString(Textdraw1, text); SetPlayerMoney(playerid,PlayerInfo[i][pCash]); SetPlayerScore(playerid,PlayerInfo[i][pScore]); } return 1; }
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With this code my textdraw keeps staying on 0