02.06.2011, 16:46
Then you don't got the right arguments..
You need all of those:
rX/Y/Z = rotation
You need all of those:
pawn Код:
AttachObjectToPlayer(objectid, playerid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:rX, Float:rY, Float:rZ);