A whole new set of errors,what a joy!
#3

Quote:
Originally Posted by ******
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"tmp" is a string, you can't use it to index an array, only numbers can be used for that. I would strongly recommend using sscanf for this to extract the data out of the strings.
So there is no possible way to solve that issue?
Damet
Edit: Can it work? This is the only solution I could possibly think of:
pawn Код:
if(strcmp(cmd, "/createlocation", true)==0 || strcmp(cmd, "/createloc", true)==0)
    {
        new str[128],tmp[256],location;
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid,COLOR_USAGE,"USAGE: /createlocation [Location ID]");
        if(tmp < 1 || tmp > 100) return SendClientMessage(playerid,COLOR_WARNING,"Warning: The location number must be between 1 to 100!");
        new Float:X,Float:Y,Float:Z,Float:A,Interior;
        new pName[MAX_PLAYER_NAME];
        GetPlayerPos(playerid,X,Y,Z);
        GetPlayerFacingAngle(playerid,A);
        Interior = GetPlayerInterior(playerid);
        GetPlayerName(playerid, pName, sizeof(pName));
        location = tmp;
        LocInfo[location][LocX] = X;
        LocInfo[location][LocY] = Y;
        LocInfo[location][LocZ] = Z;
        LocInfo[location][LocA] = A;
        LocInfo[location][LocInterior] = Interior;
        LocInfo[location][LocCreator] = pName;
        format(str, 128, "You have succesfully set saved location %d to the following settings:",LocInfo[location][LocNumber]);
        SendClientMessage(playerid, COLOR_BPINK, str);
        format(str, 128, "Coordinations: %.2f,%.2f,%.2f",LocInfo[location][LocX],LocInfo[location][LocY],LocInfo[location][LocZ]);
        SendClientMessage(playerid, COLOR_BPINK, str);
        format(str, 128, "Angle: %.1f",LocInfo[location][LocA]);
        SendClientMessage(playerid, COLOR_BPINK, str);
        format(str, 128, "Interior: %d",LocInfo[location][LocInterior]);
        SendClientMessage(playerid, COLOR_BPINK, str);
        format(str, 128, "From now on people can teleport to this location by typing: /gotoloc [%d]",LocInfo[location][LocNumber]);
        SendClientMessage(playerid, COLOR_BPINK, str);
        PlayerPlaySound(playerid,1138,X,Y,Z);
        SaveLocations();
        return 1;
    }
Edit 2: FIXED.Used something else instead of the above ^^
Thanks anyway ******
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Messages In This Thread
A whole new set of errors,what a joy! - by nuriel8833 - 01.06.2011, 14:14
Re: A whole new set of errors,what a joy! - by nuriel8833 - 02.06.2011, 10:40
Re: A whole new set of errors,what a joy! - by nuriel8833 - 02.06.2011, 11:08

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