01.06.2011, 15:53
What do you mean creates a bomb ?
you can just SendClientMessage to that player : "The bomb has been planted"
And create a variable
and when you do all that
bombplan = 1;
then use a command that will create an explosion at the "bomb" position
you can just SendClientMessage to that player : "The bomb has been planted"
And create a variable
pawn Code:
new bombplant;
bombplan = 1;
then use a command that will create an explosion at the "bomb" position