Quote:
Originally Posted by ColdIce
Hello
pawn Код:
if(strcmp(cmdtext,"/openagate", true) == 0) { { if(IsPlayerInRangeOfPoint(playerid, 150000.0, -1395.03, 2850.07, 95.78)) { MoveObject (AdminGate, -1395.03, 2850.07, 101.43, 3); SendClientMessage(playerid, COLOR_RED, "Welcome to heaven"); } else { return SendClientMessage(playerid,0xFFFFFF,"You aren't in range!"); } } return 1; }
if(strcmp(cmdtext,"/closeagate", true) == 0) { { if(IsPlayerInRangeOfPoint(playerid, 150000.0, -1395.03, 2850.07, 101.43)) { MoveObject (AdminGate, -1395.03, 2850.07, 95.78, 3); SendClientMessage(playerid, COLOR_RED, "The gate is closing! Be back soon sugahpuffs!"); } else { return SendClientMessage(playerid,0xFFFFFF,"You aren't in range!"); } } return 1; } return 0; }
Is there a way to change that so that I can just press X and then the gate opens/closes instead of using the commands?
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X is not avaiable, but there are other keys.
pawn Код:
new Opened = 0;
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SUBMISSION)
{
if(IsPlayerInRangeOfPoint(playerid, 150000.0, -1395.03, 2850.07, 95.78))
{
if(!Opened)
{
MoveObject (AdminGate, -1395.03, 2850.07, 101.43, 3);
SendClientMessage(playerid, COLOR_RED, "Welcome to heaven");
Opened = true;
}
else
{
MoveObject (AdminGate, -1395.03, 2850.07, 95.78, 3);
SendClientMessage(playerid, COLOR_RED, "The gate is closing! Be back soon sugahpuffs!");
Opened = false;
}
}
}
return 1;
}