Help with command if(!PlayerToPoint
#9

Add #endif after OnFilterScriptInit, so it would be like this
pawn Код:
#define COLOR_WHITE 0xFFFFFFAA
#include <a_samp>
#define NEON 1337 // Dialogid
#if defined FILTERSCRIPT
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Neon System By AlexzzPro");
    print("--------------------------------------\n");
    return 1;
}

#endif
It's at the top of your FS.
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Messages In This Thread
Help with command if(!PlayerToPoint - by boyan96 - 30.05.2011, 04:55
Re: Help with command if(!PlayerToPoint - by sansko - 30.05.2011, 05:16
Re: Help with command if(!PlayerToPoint - by boyan96 - 30.05.2011, 05:29
Re: Help with command if(!PlayerToPoint - by sansko - 30.05.2011, 05:45
Re: Help with command if(!PlayerToPoint - by yanir3 - 30.05.2011, 05:49
Re: Help with command if(!PlayerToPoint - by boyan96 - 30.05.2011, 06:06
Respuesta: Help with command if(!PlayerToPoint - by Lunnatiicz - 30.05.2011, 06:09
Re: Help with command if(!PlayerToPoint - by boyan96 - 30.05.2011, 06:13
Re: Help with command if(!PlayerToPoint - by newarvuti - 30.05.2011, 18:40

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