Armour is always saved as 1
#2

for float you need dini_FloatSet not dini_IntSet

this will work
Quote:

new Float:armours;

dini_FloatSet(file,"Armour",GetPlayerArmour(player id,armours));

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Messages In This Thread
Armour is always saved as 1 - by Osviux - 24.05.2011, 14:57
Re: Armour is always saved as 1 - by dud - 24.05.2011, 14:59
Re: Armour is always saved as 1 - by Jeffry - 24.05.2011, 15:02
Re: Armour is always saved as 1 - by Elka_Blazer - 24.05.2011, 17:06

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