Why this dont work?
#1

heey all,
I made a textdraw clock and i want that if the hour is passed that everybody get the message that the hour is passed but it dont work. I tried everything but the message dont show.
Код:
public IncreaseTime(playerid)
{
    new h, m;
    new string[20];
	//SetToNull(playerid);
	GetPlayerTimeEx(playerid, h, m);
    TextDrawShowForPlayer(playerid, time);
    m++;
    if(m == 60)
    {
        h++;
        m = 0;
    }
    if(h == 24)
    {

        h = 0;
    }
    SetPlayerTimeEx(playerid, h, m);
	if(m >= 0&&m < 9)
    {
	format(string, sizeof(string), "%d:0%d", h, m);
    TextDrawSetString(time,string);
    return 1;
    }
    if(m == 9)
    {
	format(string, sizeof(string), "%d:0%d", h, m);
    TextDrawSetString(time,string);
    return 1;
    }
    if(m >= 10&&m < 60)
    {
    format(string, sizeof(string), "%d:%d", h, m);
    TextDrawSetString(time,string);
	return 1;
	}
	if(h== 1)
	{
	SendClientMessageToAll(COLOR_WHITE,"[GAME TIME] 1:00");
	return 1;
	}
	if(h== 0)
	{
	SendClientMessageToAll(COLOR_WHITE,"[GAME TIME] 0:00");
	return 1;
	}

	SetWorldTime(h);
        format(string, sizeof(string), "[GAME TIME] %d:00", h);
	SendClientMessageToAll(COLOR_WHITE, string);
	return 1;
}
Pls help me out:S
Reply


Messages In This Thread
Why this dont work? - by Admigo - 22.05.2011, 22:29
Re: Why this dont work? - by (SF)Noobanatior - 23.05.2011, 04:39
Re: Why this dont work? - by Admigo - 23.05.2011, 08:03
Re: Why this dont work? - by (SF)Noobanatior - 23.05.2011, 08:49
Re: Why this dont work? - by Admigo - 23.05.2011, 09:10
Re: Why this dont work? - by (SF)Noobanatior - 23.05.2011, 09:27
Re: Why this dont work? - by AlternativeDC - 23.05.2011, 09:50
Re: Why this dont work? - by Admigo - 23.05.2011, 09:51
Re: Why this dont work? - by Admigo - 23.05.2011, 10:21
Re: Why this dont work? - by (SF)Noobanatior - 23.05.2011, 10:37

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