serverside money
#1

i have a problem with my serverside money.
all works fine, but when i buy something from ammu nation or from the soda machine my old money will be restored what is annoying.

my current code:

pawn Code:
forward MoneyHack();
public MoneyHack()
{
    foreach(Player, i)
    {
        if(GetPlayerCash(i) != GetPlayerMoney(i))
        {
            SetPlayerCash(i, GetPlayerCash(i));
        }
    }
}
this one is the best.

for example when I use

if(GetPlayerCash(i) > GetPlayerMoney(i)) (so he bought a soda or something)
to set the new money it will bug sometimes (when they received money with my 'GivePlayerCash' function, it will restored).

best solution would be to check if the player is using the soda machine / ammu nation.
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Messages In This Thread
serverside money - by Headshot1108 - 22.05.2011, 18:43
Respuesta: serverside money - by admantis - 22.05.2011, 18:57
Re: serverside money - by Headshot1108 - 22.05.2011, 19:00
Re: serverside money - by xalith - 22.05.2011, 19:19
Re: serverside money - by Headshot1108 - 22.05.2011, 20:45
Re: serverside money - by Headshot1108 - 23.05.2011, 14:50
Re: serverside money - by AlternativeDC - 23.05.2011, 14:58
Re: serverside money - by Headshot1108 - 23.05.2011, 15:00
Re: serverside money - by Babul - 23.05.2011, 16:29
Re: serverside money - by Headshot1108 - 23.05.2011, 19:00

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