[IDEA] Complex economy system
#4

I had an factory system like this in my gamemode(dynamic). The factories are owned by players
and the factory's owner can set production rate for example: 0.05 per second. But it costs
to keep that factory for the owner.
It's really, good. The business orders the products for base price ( set in MySQL database. )
and then an trucker does /orderslist and then the trucker takes the order and then he goes
to the right factory ie: weapons factory and picks the products up. Then he delivers the products to
the business and those products are in business products list and the trucker gets 10% of the price.
Then the owner goes to the business and does /sellprice and sets the product's price.
It's really good to keep your ecenomy realistic.
I have this already scripted and i am planning to finish it in summer.

But your idea is way more complex, i think that players wouldn't like it.
Because it would take a lot time to get 1 product. This idea is in very big depth.

The NPC idea in businesses is not possible, it depends on the business system.
For example: You have 200 businesses in the city. And those businesses have same
interiors. You don't want that those businesses have the same virtual worlds so you set
the different virtual world for each business. The problem is here. You will have to create
200 NPCS for just ONE interior!
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Messages In This Thread
[IDEA] Complex economy system - by Mauzen - 22.05.2011, 15:30
Re: [IDEA] Complex economy system - by seanny - 22.05.2011, 15:38
Re: [IDEA] Complex economy system - by playbox12 - 22.05.2011, 15:39
Re: [IDEA] Complex economy system - by WooTFTW - 22.05.2011, 16:37
Re: [IDEA] Complex economy system - by Jean_Pierre - 22.05.2011, 19:37
Re: [IDEA] Complex economy system - by Steven82 - 22.05.2011, 19:43
Respuesta: [IDEA] Complex economy system - by admantis - 22.05.2011, 19:45
Re: [IDEA] Complex economy system - by justsomeguy - 22.05.2011, 20:38
Re: [IDEA] Complex economy system - by SkizzoTrick - 22.05.2011, 20:49
Re: [IDEA] Complex economy system - by Mauzen - 22.05.2011, 21:29
Re: [IDEA] Complex economy system - by justsomeguy - 22.05.2011, 21:52
Re: [IDEA] Complex economy system - by [HLF]Southclaw - 16.07.2011, 12:05
Re: [IDEA] Complex economy system - by Karlip - 16.07.2011, 12:11
Re: [IDEA] Complex economy system - by Steve M. - 16.07.2011, 13:21
Re: [IDEA] Complex economy system - by AdeLYYn - 16.07.2011, 14:05
Re: [IDEA] Complex economy system - by dowster - 21.07.2011, 14:54
Re: [IDEA] Complex economy system - by Toni - 21.07.2011, 15:56
Re: [IDEA] Complex economy system - by Famalamalam - 21.07.2011, 21:31
Re: [IDEA] Complex economy system - by Mauzen - 21.07.2011, 23:24
Re: [IDEA] Complex economy system - by Babul - 22.07.2011, 17:52
Re: [IDEA] Complex economy system - by Treyvan - 12.01.2013, 23:48
Re: [IDEA] Complex economy system - by Hiddos - 12.01.2013, 23:51
Re: [IDEA] Complex economy system - by -Luis - 12.01.2013, 23:55
Re: [IDEA] Complex economy system - by Mauzen - 13.01.2013, 04:04
Re: [IDEA] Complex economy system - by Jeroen52 - 21.01.2013, 13:41

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