22.05.2011, 10:42
pawn Код:
#include <a_samp>
new aGate;
public OnGameModeInit()
{
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
aGate = CreateObject(969,2482.2783,-1688.2960,13.5078,175.3654,0.00000000,0.00000000,9 0.00000000);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp ("/gate", cmdtext, true) == 0)
{
MoveObject(aGate, 2482.2783,-1688.2960,13.5078,2);//This will move the gate
return 1;
}
if(strcmp ("/closegate", cmdtext, true) == 0)
{
MoveObject(aGate, 2482.2783,-1688.2960,13.5078,2);//This will move the gate back to the old position
return 1;
}
return 0;
}
And yeah, the gate will not move because you haven't put your coordinates where the gate should go to.